[π UPDATE] Crack It Open! π
A Roblox experience owned by rockstar cat industries.
SimulatorENmininggachacollection
Description (written by the developer; not a statement by this register)
π¨ CRACK ROCKS. DISCOVER TREASURE. GET INSANELY LUCKY! π πͺ¨ Every rock hides a surprise. Will you discover something ordinary... or something ONE IN A BILLION?! π HOW TO PLAY: π¨ Crack open rocks with your hammer! π Discover rare gems, treasures and mutations! π° Sell your finds to earn coins! β‘ Upgrade your hammers and become stronger! π Boost your luck for even rarer discoveries! π‘ Build and upgrade your very own mining plot! THERE'S EVEN MORE! π¦οΈ Special weather and server-wide events π Hundreds of discoveries to collect π Massive Boss Rocks to crack together π Daily rewards, quests and lucky spins β¨ Rebirth and become even more powerful! How lucky will YOUR next rock be? π β Favourite for updates! π Like the game if you find something rare! π Crack It Open!
Last updated by the developer 27 Oct 2026, 14:56 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 30 Oct 2026, 21:00 | 12 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.