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larp yard 2

larp yard 2

A Roblox experience owned by larp yard 2.

Social & hangoutENsocial hangoutpark activitiesaura effects

Description (written by the developer; not a statement by this register)

🎭 LARP YARD 2 - the official LARP hangout! Chill with friends in a night-lit park: shoot hoops on the court, grab free food from the truck, ride the swings, slides and spring riders, run the obby, bounce on the trampoline and hang out by the campfire. ⭐ Level up just by hanging out and earn coins every minute 🛍️ Coin Store: skateboard, balloon, selfie stick, guitar, metal detector, riot shield + more - every item actually does something 🎫 Passes: Flying Broom, Boombox, VIP, Custom Tag, Shopping Cart, 2x Level 🔥 AURA COMMANDS - type in chat: /fiery /frozen /pois (say it again to take it off)

Last updated by the developer 1 Oct 2026, 12:52 UTC.

31
playing (measured 1 Oct 2026, 13:50 UTC)
3,908
lifetime visits
96%
liked (324 👍 / 15 👎)
10
favourites (2.6 per 1k visits)
30 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

31584307.51 Oct 2026, 02:30 — 572 players1 Oct 2026, 02:50 — 579 players1 Oct 2026, 03:50 — 580 players1 Oct 2026, 04:50 — 584 players1 Oct 2026, 05:50 — 569 players1 Oct 2026, 06:50 — 580 players1 Oct 2026, 07:50 — 571 players1 Oct 2026, 08:50 — 556 players1 Oct 2026, 09:50 — 560 players1 Oct 2026, 10:50 — 559 players1 Oct 2026, 11:50 — 569 players1 Oct 2026, 12:50 — 569 players1 Oct 2026, 13:50 — 31 players1 Oct 2026, 02:301 Oct 2026, 13:50
13 measurements taken within a single day, net -541. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
1 Oct 2026, 13:5031-538
1 Oct 2026, 12:50569no change
1 Oct 2026, 11:50569+10
1 Oct 2026, 10:50559-1
1 Oct 2026, 09:50560+4
1 Oct 2026, 08:50556-15
1 Oct 2026, 07:50571-9
1 Oct 2026, 06:50580+11
1 Oct 2026, 05:50569-15
1 Oct 2026, 04:50584+4
1 Oct 2026, 03:50580+1
1 Oct 2026, 02:50579+7
1 Oct 2026, 02:30572first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Shopping Cart
400 R$
VIP
249 R$
Flying Broom
199 R$
2x Level
149 R$
All Horns
149 R$
Custom Tag
99 R$
Boombox
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

961 Oct 2026, 02:31 — 96 % liked1 Oct 2026, 02:50 — 96 % liked1 Oct 2026, 03:50 — 96 % liked1 Oct 2026, 04:50 — 96 % liked1 Oct 2026, 05:50 — 96 % liked1 Oct 2026, 06:50 — 96 % liked1 Oct 2026, 07:50 — 96 % liked1 Oct 2026, 08:50 — 96 % liked1 Oct 2026, 09:50 — 96 % liked1 Oct 2026, 10:50 — 96 % liked1 Oct 2026, 11:50 — 96 % liked1 Oct 2026, 12:50 — 96 % liked1 Oct 2026, 13:50 — 96 % liked1 Oct 2026, 02:311 Oct 2026, 13:50
13 measurements taken within a single day. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Oct 2026, 13:5096no change
1 Oct 2026, 12:5096no change
1 Oct 2026, 11:5096no change
1 Oct 2026, 10:5096no change
1 Oct 2026, 09:5096no change
1 Oct 2026, 08:5096no change
1 Oct 2026, 07:5096no change
1 Oct 2026, 06:5096no change
1 Oct 2026, 05:5096no change
1 Oct 2026, 04:5096no change
1 Oct 2026, 03:5096no change
1 Oct 2026, 02:5096no change
1 Oct 2026, 02:3196first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.