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[NEW] Hockey Rush 🏒

[NEW] Hockey Rush 🏒

A Roblox experience owned by TryItHaveFun Inc..

SportsENhockeyarcademultiplayer

Description (written by the developer; not a statement by this register)

Fast ICE HOCKEY with friends! Skate, pass, shoot and score! 🏒🔥 No offside, no icing, just goals and BIG HITS! 🏒 CASUAL: 3v3, 4v4 or 5v5 - bots fill empty spots ⚡ POWER-UP HOCKEY: rocket shots, freezes & more! 🥅 SHOOTOUT: take turns shooting on the goalie 🏆 RANKED: players only! Climb from Bronze to Champion 🏟️ 4 ARENAS - vote for the next one! ✅ DAILY QUESTS + DAILY REWARDS 🎟️ HOCKEY PASS: 30 tiers of rewards 👥 PARTIES: team up with friends 🎬 Goal replays, cellys, goal effects & trails 🎃 HALLOWEEN EVENT coming in October! 🔑 CODE: LAUNCH = 300 free coins! 👍 LIKE GOAL: at 50 likes EVERYONE gets 250 coins! 🤝 Join our community TryItHaveFun Inc. for a FREE Team Captain stick! 🎮 CONTROLS (PC / Console): Skate - WASD / Left Stick Shoot (hold for power) - Click / RT Pass - E / A Hit - Space / X Boost - Shift / LT Mobile: on-screen buttons! 💎 VIP gets 2x match coins!

Last updated by the developer 14 Oct 2026, 23:01 UTC.

19
playing (measured 17 Oct 2026, 03:01 UTC)
54,623
lifetime visits
76%
liked (105 👍 / 33 👎)
721
favourites (13.2 per 1k visits)
1 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Oct 2026, 03:0124first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Hockey Rush! · welcome53,550 · 34.8% win
Halloween on Ice 2026 · social23,542 · 0.00% win
First Goal · progression22,160 · 18.2% win
First Win · progression21,398 · 18.0% win
On Fire · progression8,556 · 8.8% win
Hat Trick · progression5,322 · 5.7% win
Pass Complete · progression1,388 · 2.8% win
Linemates · social1,378 · 1.2% win
Level 10 · progression602 · 1.3% win
7-Day Streak · other86 · 0.00% win
Level 25 · progression11 · 0.10% win
Gold Rank · progression2 · 0.00% win
Hall of Famer · progression1 · 0.00% win
Good Sport · social0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

757876.517 October 2026 — 78 % liked27 October 2026 — 75 % liked6 November 2026 — 76 % liked7617 October 20266 November 2026
3 measurements spanning 20 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
6 Nov 2026, 03:0376+1
27 Oct 2026, 03:0275-3
17 Oct 2026, 03:0278first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
7 November 2026
Roblox entity thumbnail
31 October 2026
Roblox entity thumbnail
24 October 2026
Roblox entity thumbnail
17 October 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.