[Release] UltimateHero BattleGrounds!
A Roblox experience owned by Freebound Digital.
Description (written by the developer; not a statement by this register)
UltimateHero BattleGrounds! CONTROLS M1 - Attack (4-hit combo) 1 2 3 4 - Hero moves G - Awakening (ultimate) Q - Dash (hold W / A / S / D to pick a direction) F - Block (hold), Parry (Tap) Left Ctrl - Toggle sprint Hold SPACE on your 4th hit - Uppercut Jump after your 3rd hit, then M1 in the air - Downslam R - Retarget drones (Iron Hero) Mobile and Console buttons supported
Last updated by the developer 2 Nov 2026, 02:06 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 2 Nov 2026, 04:00 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.