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[RELEASE] Prehistoric Farm

[RELEASE] Prehistoric Farm

A Roblox experience owned by Project Mirvy.

SimulatorENdinosaursfarmingsimulation

Description (written by the developer; not a statement by this register)

🦖 Welcome to Prehistoric Farm 🦖 Dig up the past and bring it back to life! Sail across wild islands, unearth ancient fossils, and turn them into eggs at Dr. Ivy's DNA Lab. Hatch your very own dinosaurs, raise them from tiny Newborns into huge Elders, and ride them across your ranch! [How To Play] ▪ Grab your shovel and hold down on a dig site. Let go when the meter is in the green for a better find! ▪ Collect a full set of fossils and bring them to Dr. Ivy to grow an egg ▪ Warm your egg in the incubator and watch it hatch ▪ Keep your dino's belly over half full so it keeps growing ▪ Once it's grown, hop on and ride your partner dino around the islands! [Explore] ▪ Buy bigger boats and sail to new fossil islands ▪ Fish the open sea and dive for rare catches ▪ Sneak into the Sunken Grotto to steal sea reptile eggs ▪ Team up with other players to take down the giant Mosasaurus with spears! Works on PC, mobile and console.

Last updated by the developer 6 Oct 2026, 08:46 UTC.

1,878
playing (measured 6 Oct 2026, 08:50 UTC)
291,581
lifetime visits
97%
liked (3,874 👍 / 108 👎)
646
favourites (2.2 per 1k visits)
2 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,6373,5452,5915 Oct 2026, 00:45 — 2,734 players5 Oct 2026, 00:50 — 2,709 players5 Oct 2026, 01:50 — 2,241 players5 Oct 2026, 02:50 — 1,846 players5 Oct 2026, 03:50 — 2,017 players5 Oct 2026, 04:50 — 2,415 players5 Oct 2026, 05:50 — 2,264 players5 Oct 2026, 06:50 — 2,191 players5 Oct 2026, 07:50 — 2,193 players5 Oct 2026, 08:50 — 2,514 players5 Oct 2026, 09:50 — 2,608 players5 Oct 2026, 10:50 — 2,718 players5 Oct 2026, 11:50 — 3,152 players5 Oct 2026, 12:50 — 3,479 players5 Oct 2026, 13:50 — 3,545 players5 Oct 2026, 14:50 — 3,338 players5 Oct 2026, 15:50 — 3,160 players5 Oct 2026, 16:50 — 2,832 players5 Oct 2026, 17:50 — 2,590 players5 Oct 2026, 18:50 — 2,428 players5 Oct 2026, 19:50 — 2,508 players5 Oct 2026, 20:50 — 2,332 players5 Oct 2026, 21:50 — 2,323 players5 Oct 2026, 22:50 — 2,385 players5 Oct 2026, 23:50 — 2,164 players6 Oct 2026, 00:50 — 2,224 players6 Oct 2026, 01:50 — 2,148 players6 Oct 2026, 02:50 — 1,780 players6 Oct 2026, 03:50 — 1,692 players6 Oct 2026, 04:50 — 1,637 players6 Oct 2026, 05:50 — 1,692 players6 Oct 2026, 06:50 — 1,835 players6 Oct 2026, 07:50 — 1,942 players6 Oct 2026, 08:50 — 1,878 players1,8785 Oct 2026, 00:456 Oct 2026, 08:50
34 measurements spanning 1 day, net -856. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 1,351–3,831 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 34
Measured (UTC)PlayersChange
6 Oct 2026, 08:501,878-64
6 Oct 2026, 07:501,942+107
6 Oct 2026, 06:501,835+143
6 Oct 2026, 05:501,692+55
6 Oct 2026, 04:501,637-55
6 Oct 2026, 03:501,692-88
6 Oct 2026, 02:501,780-368
6 Oct 2026, 01:502,148-76
6 Oct 2026, 00:502,224+60
5 Oct 2026, 23:502,164-221
5 Oct 2026, 22:502,385+62
5 Oct 2026, 21:502,323-9
5 Oct 2026, 20:502,332-176
5 Oct 2026, 19:502,508+80
5 Oct 2026, 18:502,428-162
5 Oct 2026, 17:502,590-242
5 Oct 2026, 16:502,832-328
5 Oct 2026, 15:503,160-178
5 Oct 2026, 14:503,338-207
5 Oct 2026, 13:503,545first reading

Concurrent players at each of our measurements (insert-on-change).

On the Roblox charts

#41 Up & coming

Growth

395044.55 Oct 2026, 21:25 — 50 rank on Up & coming5 Oct 2026, 22:25 — 47 rank on Up & coming5 Oct 2026, 23:25 — 45 rank on Up & coming6 Oct 2026, 00:25 — 45 rank on Up & coming6 Oct 2026, 01:25 — 42 rank on Up & coming6 Oct 2026, 02:25 — 42 rank on Up & coming6 Oct 2026, 03:25 — 42 rank on Up & coming6 Oct 2026, 04:25 — 42 rank on Up & coming6 Oct 2026, 05:25 — 40 rank on Up & coming6 Oct 2026, 06:25 — 40 rank on Up & coming6 Oct 2026, 07:25 — 39 rank on Up & coming6 Oct 2026, 08:25 — 41 rank on Up & coming415 Oct 2026, 21:256 Oct 2026, 08:25
12 measurements taken within a single day, net -9. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 37–52 and does not start at zero.
Measurement log — every rank on Up & coming count we have recorded
Measured (UTC)Rank on Up & comingChange
6 Oct 2026, 08:2541+2
6 Oct 2026, 07:2539-1
6 Oct 2026, 06:2540no change
6 Oct 2026, 05:2540-2
6 Oct 2026, 04:2542no change
6 Oct 2026, 03:2542no change
6 Oct 2026, 02:2542no change
6 Oct 2026, 01:2542-3
6 Oct 2026, 00:2545no change
5 Oct 2026, 23:2545-2
5 Oct 2026, 22:2547-3
5 Oct 2026, 21:2550first reading

Position on Roblox’s up & coming sort over time (global/desktop). Lower is higher up the chart.

Monetization — game passes

V.I.P
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

969796.55 Oct 2026, 00:46 — 96 % liked5 Oct 2026, 00:50 — 96 % liked5 Oct 2026, 01:50 — 97 % liked5 Oct 2026, 02:50 — 97 % liked5 Oct 2026, 03:50 — 97 % liked5 Oct 2026, 04:50 — 97 % liked5 Oct 2026, 05:50 — 97 % liked5 Oct 2026, 06:50 — 97 % liked5 Oct 2026, 07:50 — 97 % liked5 Oct 2026, 08:50 — 97 % liked5 Oct 2026, 09:50 — 97 % liked5 Oct 2026, 10:50 — 97 % liked5 Oct 2026, 11:50 — 97 % liked5 Oct 2026, 12:50 — 97 % liked5 Oct 2026, 13:50 — 97 % liked5 Oct 2026, 14:50 — 97 % liked5 Oct 2026, 15:50 — 97 % liked5 Oct 2026, 16:50 — 97 % liked5 Oct 2026, 17:50 — 97 % liked5 Oct 2026, 18:50 — 97 % liked5 Oct 2026, 19:50 — 97 % liked5 Oct 2026, 20:50 — 97 % liked5 Oct 2026, 21:50 — 97 % liked5 Oct 2026, 22:50 — 97 % liked5 Oct 2026, 23:50 — 97 % liked6 Oct 2026, 00:50 — 97 % liked6 Oct 2026, 01:50 — 97 % liked6 Oct 2026, 02:50 — 97 % liked6 Oct 2026, 03:50 — 97 % liked6 Oct 2026, 04:50 — 97 % liked6 Oct 2026, 05:50 — 97 % liked6 Oct 2026, 06:50 — 97 % liked6 Oct 2026, 07:50 — 97 % liked6 Oct 2026, 08:50 — 97 % liked5 Oct 2026, 00:466 Oct 2026, 08:50
34 measurements spanning 1 day, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–97 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 34
Measured (UTC)% likedChange
6 Oct 2026, 08:5097no change
6 Oct 2026, 07:5097no change
6 Oct 2026, 06:5097no change
6 Oct 2026, 05:5097no change
6 Oct 2026, 04:5097no change
6 Oct 2026, 03:5097no change
6 Oct 2026, 02:5097no change
6 Oct 2026, 01:5097no change
6 Oct 2026, 00:5097no change
5 Oct 2026, 23:5097no change
5 Oct 2026, 22:5097no change
5 Oct 2026, 21:5097no change
5 Oct 2026, 20:5097no change
5 Oct 2026, 19:5097no change
5 Oct 2026, 18:5097no change
5 Oct 2026, 17:5097no change
5 Oct 2026, 16:5097no change
5 Oct 2026, 15:5097no change
5 Oct 2026, 14:5097no change
5 Oct 2026, 13:5097first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.