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[πŸŽƒ UPD 1] Lucky Brainrot Defense 🧠

[πŸŽƒ UPD 1] Lucky Brainrot Defense 🧠

A Roblox experience owned by SLOP FACTORY!.

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Description (written by the developer; not a statement by this register)

πŸ€ ROLL BRAINROTS. DEFEND YOUR BASE. BEAT THE BOSS! πŸ€ Roll for rare brainrots, place them on your battlefield and survive endless waves. How far can you go? 🌈 Rare mutations & world events πŸ‘‘ Bosses every 25 waves 🧬 Trait & Clone machines 🎑 Free spins & daily rewards πŸ’š Join SLOP FACTORY! for +10% Coins πŸ‘ Like & ⭐ Favorite for updates and new codes! πŸ”” Join the community for codes!

Last updated by the developer 14 Oct 2026, 06:04 UTC.

0
playing (measured 26 Oct 2026, 08:45 UTC)
2,875
lifetime visits
77%
liked (17 πŸ‘ / 5 πŸ‘Ž)
23
favourites (8.0 per 1k visits)
2 October 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
26 Oct 2026, 08:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

4x Luck
399 R$
3x Speed
299 R$
VIP
249 R$
Faster Rolls
249 R$
2x Coins
199 R$
2x Luck
149 R$
+2 Spots
99 R$
+100 Backpack
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Brainrot Β· collection1,205 Β· 100.0% win
Wave 5 Β· progression437 Β· 0.00% win
Wave 10 Β· progression243 Β· 0.00% win
HALLOWEEN 2026 Β· progression91 Β· 0.00% win
Wave 25 Β· progression83 Β· 0.00% win
Twin Power Β· other60 Β· 0.00% win
Wave 50 Β· progression38 Β· 0.00% win
STORM CHASER Β· collection2 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.