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[⛏️] Drop a Pickaxe!

[⛏️] Drop a Pickaxe!

A Roblox experience owned by Pick Productions.

SimulatorENminingclickerprogression

Description (written by the developer; not a statement by this register)

⛏️ Drop your pickaxe and watch it plummet through the mines! Smash everything in its path, hit your power-ups at just the right moment and bring home a massive haul. Can you reach the last VAULT!?!? 🥇 👥 Join the group for FREE Auto Drop! ⭐ Favorite so you don't miss updates!

Last updated by the developer 12 Oct 2026, 23:23 UTC.

1
playing (measured 26 Oct 2026, 00:30 UTC)
11,845
lifetime visits
67%
liked (29 👍 / 14 👎)
62
favourites (5.2 per 1k visits)
2 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Oct 2026, 00:301first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mega Pack
349 R$
VIP
299 R$
Autopilot
199 R$
Turbo Drops
149 R$
Royal Pickaxe
99 R$
Starter Pack
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

6726 October 2026 — 67 % liked5 November 2026 — 67 % liked26 October 20265 November 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Nov 2026, 00:3167no change
26 Oct 2026, 00:3167first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.