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[🧑‍🌾] Grow a Mushroom 🍄

[🧑‍🌾] Grow a Mushroom 🍄

A Roblox experience owned by Bush Viper Games.

SimulatorENfarmingidlecollection

Description (written by the developer; not a statement by this register)

🍄Welcome to Grow a Mushroom🍄 Are you ready to grow your very own mushroom grove? Buy spores from the shop when they restock, plant them into the compost, wait for them to grow, and collect the profits! Show off your rare mushrooms and finds to friends, and have fun! [How To Plant] • Equip the spores you want to plant! • Click on the brown plots in your garden to plant them! • Wait and watch your mushrooms start growing! • Once they're fully grown, it's time to harvest the goods! Remember, your mushrooms keep growing while you're offline⭐

Last updated by the developer 17 Oct 2026, 15:19 UTC.

0
playing (measured 23 Oct 2026, 05:03 UTC)
15,914
lifetime visits
73%
liked (49 👍 / 18 👎)
713
favourites (44.8 per 1k visits)
2 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Oct 2026, 05:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Growth Speed
420 R$
x2 Money
360 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome13,362 · 100.0% win
First Harvest! · collection7,222 · 100.0% win
Mutant! · collection3,519 · 47.1% win
Rare Find! · collection39 · 0.00% win
Ascended! · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.