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Topple It!

Topple It!

A Roblox experience owned by SimpleCreationsStudio.

Description (written by the developer; not a statement by this register)

Welcome To Topple It! The Leaning Tower of Pisa has been leaning for centuries. Time to finish the job! 👆 Team up with the whole server to tip the tower over. 💥 Watch it come crashing down! 💰 Everyone who pushed shares the reward, based on how much they moved the tower! 💪 Train more, get more Power so every push hits harder! ⬆️ Spend your Money on Power and Money multipliers to grow even faster! 🔁 The tower always rises back up... so push it over again! 🏆 How many towers can YOU topple?

Last updated by the developer 25 Oct 2026, 11:09 UTC.

0
playing (measured 26 Oct 2026, 17:00 UTC)
509
lifetime visits
71%
liked (5 👍 / 2 👎)
3
favourites (5.9 per 1k visits)
2 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Oct 2026, 17:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Bilancieri italiani
1,499 R$
Mythic Weight
799 R$
Legendary Weight
349 R$
x2 Power
299 R$
x2 Money
249 R$
Fast Push
199 R$
Epic Weight
149 R$
Rare Weight
59 R$
Uncommon Weight
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Topple It! · welcome411 · 0.00% win
First Topple · progression122 · 0.00% win
Getting Strong · progression42 · 0.00% win
Mighty · progression8 · 0.00% win
Tower Wrecker · progression8 · 0.00% win
Supporter · other0 · 0.00% win
Bilanciere Master · other0 · 0.00% win
Demolition Crew · other0 · 0.00% win
Unstoppable · progression0 · 0.00% win
Leaning Legend · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.