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STERLING & ROWE | Forex Trading

STERLING & ROWE | Forex Trading

A Roblox experience owned by Metaphysics of Light.

Description (written by the developer; not a statement by this register)

Your phone is ringing. Your client needs a trade. Build your career from Intern to Director on the Sterling & Rowe trading floor. ☎ Take a seat, answer client calls, and complete BUY / SELL orders. 📊 Read research and predict market announcements. 🤝 Complete team targets and assignments from your colleagues. 📈 Earn credits, climb the ranks, and unlock greater responsibilities. 🏙 Explore the office, meet other traders, and experience a changing day/night skyline. ⚠ Qualify for the special billion-pound sterling event. 🎨 Earn desk upgrades through gameplay or unlock the same benefits earlier with available passes. YOUR FIRST SHIFT 1. Walk to a trading chair and sit. 2. Answer your first call. 3. Choose BUY or SELL to match your client’s request. Your first call has no time limit. Find the instructions anytime under More → How to Play. All trading, prices, and money are simulated. There is no real-money trading or cash withdrawal.

Last updated by the developer 12 Oct 2026, 16:32 UTC.

0
playing (measured 2 Nov 2026, 03:02 UTC)
932
lifetime visits
56%
liked (5 👍 / 4 👎)
21
favourites (22.5 per 1k visits)
2 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
2 Nov 2026, 03:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Executive Collection
299 R$
Research Pro
149 R$
Client Concierge
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Fill · progression488 · 100.0% win
On the Ladder · progression80 · 0.00% win
Better Together · social2 · 0.00% win
Trusted by Clients · progression1 · 0.00% win
Market Reader · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.