CONSENSUS [Co-op Horror]
A Roblox experience owned by Dark_Matter_Studios.
HorrorENco-opescape roompuzzle
Description (written by the developer; not a statement by this register)
Consensus is a co-op horror for 1 to 4 players. Each map is a randomized escape room with win conditions, something there is always waiting for you. 🛠 Under Active development To start, rent a tape from the video store and put it into a car! 🔻FEATURES 🔻 • Randomly Generated Maps • Thoughtfully created Enemy AI's with unique behaviors • Locks, Keys & Puzzles: Explore the map and find items to progress • Physical Maps: Slam doors, barricade rooms, throw things and kill the lights. • Built for Co-op and Solo • An 80s Lobby with a working Arcade and Clothing store with custom clothing Better w/ Friends, at Max graphics! PC, Console, Mobile ❗WARNING ❗ This game isn't intended to be easy, it was intended to be scary and rewarding to learn and replay. To win, you have to pay attention to your surroundings and think on your feet. Survival is never guaranteed. All generated maps go through an automatic completability checker, the game is hard, but not impossible.
Last updated by the developer 31 Oct 2026, 18:24 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 1 Nov 2026, 02:46 | 55 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.