Dodge Valley π
A Roblox experience owned by ProPack Studio.
Description (written by the developer; not a statement by this register)
Dodge Valley π β Cross the field. Don't get hit. Be the last one standing! One hunter holds the ball in the middle. Everyone else runs to the other side without getting hit. Tagged? Now YOU are a hunter! Fewer runners and more hunters every roundβ¦ can you survive until the end? β‘ DASH, slide, double jump & perfect-dodge incoming balls π» SKILLS: go Invisible, Sprint or raise a Shield πΊοΈ 5 MAPS to vote for: Lagoon, Desert, Glacier, Volcano, Candy π¨ 35+ BALL SKINS, trails, hit effects, win dances & titles π 15 EMOTES: Griddy, Floss, Siuuu, Take the Lβ¦ π‘ Spin the LUCKY WHEEL every day and hit the JACKPOT π― TRAINING ZONE: Run, Aim & Dodge mini-games with leaderboards β SEASON PASS, daily & weekly tasks, levels ποΈ CODE: RELEASE = free coins, gems & XP (Settings > Codes) π VIP: +50% coins, Premium Pass included, golden tag, trail & title π Join the ProPack Studio group for a FREE trophy ball! π Like & β Favorite for updates!
Last updated by the developer 23 Oct 2026, 21:04 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 25 Oct 2026, 07:00 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.