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[🎃]Ro-Jitsu

[🎃]Ro-Jitsu

A Roblox experience owned by Deafen/Kick Studios.

Card & boardENcard-battlesninjascollectible-cards

Description (written by the developer; not a statement by this register)

🥋 RO-JITSU: Master the Elements, Earn Your Black Belt! 🥋 Fire melts Snow. Snow puts out Water. Water douses Fire. Pick your card, read your opponent, and strike! 🔥 CARD BATTLES: Win three rounds with the same element, or with all three different ones, to take the match. Power Cards play epic cinematic attacks! 🌊 WATER RACES: Race up to four ninjas across a rushing river. Hop from stone to stone and play cards to clear your path before the water sweeps you away! ⛩️ THREE ISLANDS: Train in the Fire, Water and Snow Dojos, each with its own sky and world to explore. 🥋 RANK UP: Climb from White Belt to Black Belt and earn titles to show off over your head. 🐾 PETS: Adopt and collect pets, dress them in hats and auras, and take them everywhere you go. 🎁 COLLECT & TRADE: Open card packs and crates, find rare serial-numbered cards, and trade with friends. 🏆 Top the leaderboards, claim daily rewards, and dance with emotes!

Last updated by the developer 3 Nov 2026, 04:28 UTC.

2
playing (measured 3 Nov 2026, 14:46 UTC)
12,308
lifetime visits
78%
liked (50 👍 / 14 👎)
337
favourites (27.4 per 1k visits)
3 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
3 Nov 2026, 14:463first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Belts
599 R$
VIP
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome10,614 · 100.0% win
White Belt · progression6,399 · 100.0% win
Elemental Win · progression6,228 · 100.0% win
One Element · progression1,760 · 52.0% win
Yellow Belt · progression84 · 3.2% win
Orange Belt · progression13 · 0.30% win
Green Belt · progression6 · 0.00% win
Blue Belt · progression6 · 0.30% win
Red Belt · progression3 · 0.00% win
Purple Belt · progression2 · 0.00% win
Brown Belt · progression2 · 0.00% win
Black Belt · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.