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Solve The Cube

Solve The Cube

A Roblox experience owned by Guess the Studios!.

PuzzleENrubiks cubememorytyping

Description (written by the developer; not a statement by this register)

🧊 Have you ever solved a Rubik's Cube with your LIFE on the line? ⬜ Memorize the key sequence, type it from memory to turn and solve the cube, and beat your rival to it! Pick NO HINTS to solve a real scrambled cube yourself! 🔴 Set the fastest record! 🔵 Compete in races with other players! 🟡 Show us your puzzle skills! 🟢 Make plans and act quickly! Can you solve a Rubik's cube? If so then this game is for you. ⭐ Favorite the game and come back to beat your best time! Tags: Cube, Puzzle, Rubiks cube, speedcubing, Solve, Rubiks, Rubik's, typing, memory

Last updated by the developer 9 Oct 2026, 13:10 UTC.

32
playing (measured 9 Oct 2026, 13:30 UTC)
5,196
lifetime visits
75%
liked (6 👍 / 2 👎)
18
favourites (3.5 per 1k visits)
4 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
9 Oct 2026, 13:3035first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Exclusive Pack
149 R$
x2 Wins🏆
79 R$
x2 Coins💰
79 R$
x2 Streak🔥
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome4,504 · 100.0% win
First Win · progression2,327 · 100.0% win
On Fire! · progression186 · 14.2% win
Sub 5 · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.