Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Loop to Steal Eggs

Loop to Steal Eggs

A Roblox experience owned by Backforwards.

TycoonENegg huntingpet collectionterritory control

Description (written by the developer; not a statement by this register)

Paint a loop around an egg and it's yours! Run across a rival's trail to steal ALL their land and eggs. Hatch pets that make money, even offline. How to Play: 🖌️ Run around an egg and back to your land to make it yours 🥚 Keep your land safe until the egg flies home ✂️ Run across a rival's trail to steal ALL their land and eggs 🐣 Hatch eggs to collect over 90 different pets 👟 Run on your treadmill to get faster 💰 Your pets make money, even when you're offline 🎮 Play on computer, phone, tablet and console with up to 8 players

Last updated by the developer 27 Oct 2026, 14:53 UTC.

70
playing (measured 29 Oct 2026, 11:15 UTC)
72,174
lifetime visits
74%
liked (169 👍 / 58 👎)
10,232
favourites (141.8 per 1k visits)
4 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
29 Oct 2026, 11:1570first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X2 Growth
467 R$
X2 Money
299 R$
X2 Speed
199 R$
Auto Hatch
199 R$
+150 Pet Storage
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Steal · progression60,921 · 100.0% win
Mythic Hatch · collection15,273 · 20.8% win
7 Day Streak · other5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

748378.529 October 2026 — 83 % liked8 November 2026 — 74 % liked29 October 20268 November 2026
2 measurements spanning 10 days, net -9. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
8 Nov 2026, 11:1674-9
29 Oct 2026, 11:1583first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
5 November 2026
Roblox entity thumbnail
29 October 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.