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[SNIPER!] Red light ARENA πŸ”΄πŸŸ’

[SNIPER!] Red light ARENA πŸ”΄πŸŸ’

A Roblox experience owned by Rat studio games.

Description (written by the developer; not a statement by this register)

πŸ”΄ RED LIGHT... 🟒 GREEN LIGHT... BUT WITH CHAOS! πŸ”΄ Move when the light is GREEN. FREEZE when it turns RED. Twitch, slip or get knocked over during the freeze and you're OUT! Last player standing wins! πŸ† πŸͺ‘ GRAB & THROW EVERYTHING Pick up chairs, barrels and random junk and throw them at other players. Knock them over during the freeze and they're eliminated! 🎾 CRAZY PROPS Ball shooter, fire extinguisher, tennis racket, magnet... Make your rivals move when they really shouldn't! πŸŒͺ️ RANDOM DISASTERS Tornado, earthquake, flood, fire, meteor shower, ice rink, low gravity... Survive them all without moving! ⭐ LEVEL UP & SHOW OFF βœ” Earn coins and XP every round βœ” Complete daily quests βœ” Unlock trails, elimination effects and victory effects βœ” Climb the global leaderboards πŸ“± Play on PC, mobile and console! πŸ‘ Like the game and favorite it to get the next updates!

Last updated by the developer 22 Oct 2026, 17:30 UTC.

0
playing (measured 23 Oct 2026, 02:00 UTC)
824
lifetime visits
90%
liked (9 πŸ‘ / 1 πŸ‘Ž)
7
favourites (8.5 per 1k visits)
4 October 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
23 Oct 2026, 02:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

VIP
299 R$
Throw x2
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Survivor of Chaos Β· progression0 Β· 0.00% win
Welcome to the Arena Β· welcome0 Β· 0.00% win
Last One Standing Β· progression0 Β· 0.00% win
Champion Β· progression0 Β· 0.00% win
Legend of the Arena Β· progression0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.