FEAR [HORROR]
A Roblox experience owned by HaloOnHalo Studio.
HorrorENmaze escapeboisvert seriesglitch theme
Description (written by the developer; not a statement by this register)
!! THIS GAME IS INSPIRED BY THE BOISVERT SERIES !! This game is early in development and may have bugs, stay tuned for future updates! Your goal is to escape the Maze as fast as possible, 4 keys and a code are scattered around the map. You need to escape before the maze glitches out of reality, but you are not alone. Controls: • Run - Shift • Hide - E • Interact - E • Settings - P 📱💻🎮 All Devices Supported
Last updated by the developer 19 Oct 2026, 03:47 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 19 Oct 2026, 08:50 | 88 | -21 |
| 19 Oct 2026, 07:50 | 109 | -2 |
| 19 Oct 2026, 06:50 | 111 | -75 |
| 19 Oct 2026, 05:50 | 186 | -9 |
| 19 Oct 2026, 04:50 | 195 | -87 |
| 19 Oct 2026, 03:50 | 282 | -75 |
| 19 Oct 2026, 02:50 | 357 | -68 |
| 19 Oct 2026, 01:50 | 425 | -101 |
| 19 Oct 2026, 00:50 | 526 | -247 |
| 18 Oct 2026, 23:50 | 773 | +224 |
| 18 Oct 2026, 22:50 | 549 | +52 |
| 18 Oct 2026, 21:50 | 497 | -15 |
| 18 Oct 2026, 20:50 | 512 | -91 |
| 18 Oct 2026, 19:50 | 603 | +66 |
| 18 Oct 2026, 19:45 | 537 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 18 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 19 Oct 2026, 08:50 | 84 | no change |
| 19 Oct 2026, 07:50 | 84 | no change |
| 19 Oct 2026, 06:50 | 84 | no change |
| 19 Oct 2026, 05:50 | 84 | no change |
| 19 Oct 2026, 04:50 | 84 | no change |
| 19 Oct 2026, 03:50 | 84 | no change |
| 19 Oct 2026, 02:50 | 84 | no change |
| 19 Oct 2026, 01:50 | 84 | no change |
| 19 Oct 2026, 00:50 | 84 | no change |
| 18 Oct 2026, 23:50 | 84 | no change |
| 18 Oct 2026, 22:50 | 84 | no change |
| 18 Oct 2026, 21:50 | 84 | no change |
| 18 Oct 2026, 20:50 | 84 | no change |
| 18 Oct 2026, 19:50 | 84 | no change |
| 18 Oct 2026, 19:45 | 84 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.