Haymaker Valley 🥊
A Roblox experience owned by Haymaker Team.
Fighting & PvPENboxinglast-one-standingsuper-abilities
Description (written by the developer; not a statement by this register)
🥊 Step into Haymaker Valley, a last-one-standing boxing free for all up to 25 players! ⚡ Charge up and unleash devastating supers like the Sky Uppercut and Quake Slam! Collect dozens of unique gloves from glove chests, each with its own look, effects and hit sounds, and complete quests to earn exclusive rewards. 🏆 Battle across 7 different maps, climb the leaderboards for wins, knockouts and levels, and rank up through the Season Pass. Fight for the top spot or just jump in for fun. 🏋️♂️ Train at the training grounds to level up and gain better stats! CONTROLS: PUNCH - Left Click / Tap Punch Button BLOCK - F / Right Click / Tap Block Button DASH - Space / Tap Dash Button SUPER - Q / Tap Super Button SHIFTLOCK - Shift (on automatically in matches) 👑 FIRST WIN = FREE CHEST 🎁DAILY REWARDS AND FREE GLOVES ⭐LIKE & FAVORITE FOR REWARDS AND FUTURE UPDATES!!! tags: boxing, fighting, pvp, battle game, last one standing, multiplayer, abilities, supers, gloves, mobile, pc, huss
Last updated by the developer 18 Oct 2026, 09:46 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 19 Oct 2026, 20:45 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 29 Oct 2026, 20:46 | 85 | -6 |
| 19 Oct 2026, 20:46 | 91 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.