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💨Build A Wind Farm

💨Build A Wind Farm

A Roblox experience owned by MellowTeam.

TycoonENwind energybuildingidle

Description (written by the developer; not a statement by this register)

Welcome to 💨Build A Wind Farm! 🌪️✨ 🚜 Build and expand your ultimate wind powered garden! ⚡ Collect glowing energy that floats through the breezy fields! 🌀 Upgrade and place powerful turbines to power up your land! ✨ Explore, relax, and create the most energetic paradise with friends! 🎮 How to play: spin for rare turbines, place them on your garden and collect energy for cash! Supports all devices!

Last updated by the developer 18 Oct 2026, 16:39 UTC.

4
playing (measured 20 Oct 2026, 04:00 UTC)
11,738
lifetime visits
92%
liked (49 👍 / 4 👎)
65
favourites (5.5 per 1k visits)
5 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Oct 2026, 04:004first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
279 R$
2x Energy
249 R$
2x Luck
199 R$
Auto Collect
179 R$
2x Cash
149 R$
Instant Rolls
129 R$
Turbine save for later inventory
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME! · welcome9,347 · 100.0% win
Millionaire! · progression382 · 16.0% win
Rolled a Legendary! · collection93 · 3.4% win
Rolled a Mythic! · collection12 · 0.00% win
Rolled a SECRET! · collection2 · 0.00% win
Trillionaire! · progression0 · 0.00% win
100 Rolls! · other0 · 0.00% win
1,000 Rolls! · progression0 · 0.00% win
Billionaire! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.