[π] +1 Mine For Eggs!
A Roblox experience owned by +1 Pickaxe.
SimulatorENminingegg huntingidle income
Description (written by the developer; not a statement by this register)
βοΈ Mine down, find eggs, hatch animals and get rich! Break the layers with your pickaxe, find caves full of eggs, and bring them back to your base to hatch. Your animals earn cash every second! π₯ 20 zones with rarer eggs the deeper you go βοΈ 15 pickaxes to unlock π Upgrade your backpack to carry more eggs π Events give eggs rare mutations π Daily rewards and free gifts How deep can you go?
Last updated by the developer 27 Oct 2026, 22:48 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 27 Oct 2026, 22:50 | 99 | -29 |
| 27 Oct 2026, 21:50 | 128 | +16 |
| 27 Oct 2026, 20:50 | 112 | -16 |
| 27 Oct 2026, 19:50 | 128 | -8 |
| 27 Oct 2026, 18:50 | 136 | +8 |
| 27 Oct 2026, 17:50 | 128 | -37 |
| 27 Oct 2026, 16:50 | 165 | -24 |
| 27 Oct 2026, 15:50 | 189 | -26 |
| 27 Oct 2026, 14:50 | 215 | -73 |
| 27 Oct 2026, 13:50 | 288 | +23 |
| 27 Oct 2026, 12:50 | 265 | +4 |
| 27 Oct 2026, 11:50 | 261 | +66 |
| 27 Oct 2026, 10:50 | 195 | -14 |
| 27 Oct 2026, 09:50 | 209 | +33 |
| 27 Oct 2026, 08:50 | 176 | +1 |
| 27 Oct 2026, 07:50 | 175 | +4 |
| 27 Oct 2026, 06:50 | 171 | -9 |
| 27 Oct 2026, 05:50 | 180 | +20 |
| 27 Oct 2026, 04:50 | 160 | -1 |
| 27 Oct 2026, 03:50 | 161 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.
Roblox recommends these alongside it
Robloxβs own βgames like thisβ rail, as we recorded it on 26 October 2026. The order is Robloxβs, not ours. Which games it points at most β
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 27 Oct 2026, 22:50 | 93 | no change |
| 27 Oct 2026, 21:50 | 93 | no change |
| 27 Oct 2026, 20:50 | 93 | no change |
| 27 Oct 2026, 19:50 | 93 | no change |
| 27 Oct 2026, 18:50 | 93 | no change |
| 27 Oct 2026, 17:50 | 93 | no change |
| 27 Oct 2026, 16:50 | 93 | no change |
| 27 Oct 2026, 15:50 | 93 | no change |
| 27 Oct 2026, 14:50 | 93 | no change |
| 27 Oct 2026, 13:50 | 93 | no change |
| 27 Oct 2026, 12:50 | 93 | no change |
| 27 Oct 2026, 11:50 | 93 | no change |
| 27 Oct 2026, 10:50 | 93 | no change |
| 27 Oct 2026, 09:50 | 93 | no change |
| 27 Oct 2026, 08:50 | 93 | no change |
| 27 Oct 2026, 07:50 | 93 | no change |
| 27 Oct 2026, 06:50 | 93 | no change |
| 27 Oct 2026, 05:50 | 93 | no change |
| 27 Oct 2026, 04:50 | 93 | no change |
| 27 Oct 2026, 03:50 | 93 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdβs goodwill.