⚔️ Guild Masters [RPG]
A Roblox experience owned by Ascent & Abyss Studios.
RacingENguild managementturn-based combatmythology
Description (written by the developer; not a statement by this register)
⚔️ Build your guild. Recruit legends. Conquer the floors. Recruit heroes, send them on quests and fight in turn-based battles across three floors: 🌿 Floor 1 – Lumina Town and six wild zones ☁️ Floor 2 – Skyhaven, sky islands and Storm Hour 🌙 Floor 3 – Lumenveil, a twilight garden under the aurora 👑 Climb the Pillars and face Gilgamesh, King of Uruk, and Lancelot, the Maddened Knight ✨ 18 Mythic heroes with their own skills – even the Pillar bosses 🔥 Rebirth for permanent bonuses and raise your hero level cap 🏰 Upgrade your hall and your Sky Citadel 💰 Trade heroes in the cross-server Auction House ⭐ Hunt the Starfallen Relic, light the Moonwell Shrines… and find the hidden Guildmaster Battle other guilds, rise to Rank SS, and become a true Guild Master! 🆕 NEW: Floor 3, Lancelot, Auction House, 12-player servers, hidden questline + Moonlit Cloud mount
Last updated by the developer 10 Oct 2026, 01:21 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Oct 2026, 01:30 | 5 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 1 Nov 2026, 10:21 | 71 | -4 |
| 21 Oct 2026, 21:36 | 75 | +5 |
| 11 Oct 2026, 21:05 | 70 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.