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[๐ŸŒธ] Bloom (BETA)

[๐ŸŒธ] Bloom (BETA)

A Roblox experience owned by Bloom | Official Community.

SimulatorENcollectionidlefantasy

Description (written by the developer; not a statement by this register)

Welcome to Bloom! Catch magical forest spirits, grow adorable flower creatures, and build your dream grove! ๐ŸŒณ ๐Ÿ’Ž Chase and catch forest spirits! ๐ŸŒธ Grow, collect & fuse cute Blooms! ๐ŸŒณ Upgrade your glowing Tree! โœจ Earn Glimmer, even while offline! ๐ŸŒˆ Discover rare Blooms & magical events! ๐Ÿ† Climb leaderboards & visit friends' groves! ๐Ÿ“– Complete your index! ๐Ÿ’Ž Can you discover a SECRET Bloom? โš ๏ธ Photosensitivity warning: this game has flashing lights and bright effects that may affect players with photosensitive epilepsy. Turn on Reduced Effects in Settings to tone them down.

Last updated by the developer 25 Oct 2026, 18:37 UTC.

95
playing (measured 25 Oct 2026, 18:45 UTC)
8,159
lifetime visits
93%
liked (125 ๐Ÿ‘ / 9 ๐Ÿ‘Ž)
418
favourites (51.2 per 1k visits)
6 October 2026
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
25 Oct 2026, 18:4595first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

VIP
399 R$
Lucky Blooms
249 R$
2x Glimmer
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

First Bloom ยท progression3,902 ยท 100.0% win
Budding Collector ยท collection1,264 ยท 58.2% win
Keeperโ€™s Workshop ยท progression376 ยท 18.4% win
Mythic Moment ยท collection268 ยท 12.2% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.