[UPDATE!] Snow Shoveling Simulator
A Roblox experience owned by CT Studios - Game Group.
SimulatorENsnow removalidle progressionpet collection
Description (written by the developer; not a statement by this register)
Welcome to Snow Shoveling Simulator! Dig snow just by walking over it, sell it at the Snow Melter and buy bigger gear. Start with a tiny plastic shovel and end up driving giant plows! 🏔️ 15 areas in 4 worlds: forests, villages, the North Pole, a candy kingdom, an aurora world and a frozen frontier 🚜 Ride plows that bulldoze huge paths through deep snow 👹 Fight field bosses and event bosses, dodge their huge attacks ✨ Race to Snow Caches for coins and bursts of tokens 💰 Grab tokens for 2x coins, double snow and speed 💎 Earn rare Ice Shards for boosts and lucky eggs 🔮 Boost fields with Snow Globes, Dice and Cannons 🐧 80+ pets from 12 eggs (plus a secret one 👀) 📜 Quests from Lumberjack Jack, Mayor Maple and friends ⚡ Blizzard Surge and Golden Hour events 🏆 Titles, trails, golden gear and rebirths Works on phone, tablet and PC. Just walk on the snow to dig, the arrows show you where to go! Codes: WELCOME, SNOWDAY, BLIZZARD More coming soon ☃️
Last updated by the developer 18 Oct 2026, 13:27 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 6 Nov 2026, 20:00 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.