[CH2] Project Helix [HORROR]
A Roblox experience owned by Fondation HELIX.
HorrorENsurvival horrorco-opsci-fi
Description (written by the developer; not a statement by this register)
🆕 CHAPTER 2 IS OUT: NEW MAP + NEW MONSTER! You descend into the HELIX complex, an abandoned underground lab. Something hunts in the corridors... and it remembers everything you do. 🧪 CHAPTER 1 – LEVEL -4: Subject 09 has escaped. And it learns: your favorite hiding spot, your vents, the way you run... it uses everything against you. 👂 CHAPTER 2 – LEVEL -5: the Listening Station, in total darkness. ECHO is blind, but it hears everything. Find your way with a night-vision camcorder, hold your breath and never run near it. 🚪 Hide in lockers, throw bottles to distract it. ⚡ Restore the power, find the code, call the elevator... and survive until it arrives. 👥 1 to 4 players. A different map every game. 🏅 Earn gold coins, flashlights, auras, titles and new medals. 📱🎮💻 Playable on mobile, console and PC. Don't make a sound.
Last updated by the developer 17 Oct 2026, 21:15 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 19 Oct 2026, 03:45 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.