[BETA] Zombie Lockdown
A Roblox experience owned by RMA GAME.
ShooterENzombiesurvivalco-op
Description (written by the developer; not a statement by this register)
🧪 BETA VERSION: the game is still in development. You may run into bugs, and new content is added regularly. Thanks for your feedback! 🧟 Survive the waves. Hold the line. Get out together. The outbreak started at Sainte-Aurore hospital. Team up with up to 4 survivors, buy weapons off the walls, open the hospital room by room, upgrade your guns and hold out against endless zombie waves. 🔫 19 weapons, 3 upgrade tiers 👥 4 playable characters 🗺️ A huge hospital to explore, with secrets and a hidden quest 🎨 Camos, name effects, VIP
Last updated by the developer 14 Nov 2026, 02:48 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 14 Nov 2026, 09:15 | 6 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.