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Run a Hospital!

Run a Hospital!

A Roblox experience owned by My Hospital!.

TycoonENhospital managementbuilding simulationillness collection

Description (written by the developer; not a statement by this register)

🏥 Turn a tiny, crumbly clinic into the most FAMOUS hospital in the world! 🔨 BUILD it your way. Place rooms anywhere, decorate, buy land and stack up to 4 floors with elevators. 🤧 TREAT 26 wacky illnesses like Balloon Head, Rainbow Rash, Brain Freeze and Topsy Turvy. Leave them too long and they float away, vanish or spread! 📖 COLLECT every illness in your Illness Index and track your hospital's stats. 🚨 SURVIVE emergencies: alien invasions, gloop outbreaks, car crashes and helicopter rescues! 🧑‍⚕️ HIRE doctors, nurses and a janitor to run things while you're away. ⭐ EARN fame, climb from 1 to 5 stars and unlock new rooms. 🏘️ VISIT friends' hospitals and send them hearts. 🏆 TOP the daily, weekly and monthly leaderboards. New patients arrive every minute. Can you keep them all smiling? 😊

Last updated by the developer 8 Oct 2026, 20:01 UTC.

0
playing (measured 11 Oct 2026, 15:45 UTC)
2,164
lifetime visits
48%
liked (11 👍 / 12 👎)
114
favourites (52.7 per 1k visits)
7 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Oct 2026, 15:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Coins
399 R$
VIP Doctor
299 R$
Space Station Hospital
249 R$
Neon Hospital
249 R$
Speedy Staff
249 R$
Jungle Hospital
199 R$
Candy Castle Hospital
199 R$
Golden Ambulance
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

46484711 October 2026 — 46 % liked21 October 2026 — 48 % liked11 October 202621 October 2026
2 measurements spanning 10 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 46–48 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
21 Oct 2026, 15:4648+2
11 Oct 2026, 15:4546first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.