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[🍀] Spin To Upgrade! [NEW]

[🍀] Spin To Upgrade! [NEW]

A Roblox experience owned by Tier Up Studios.

SimulatorENminingidlecollection

Description (written by the developer; not a statement by this register)

⛏️ Spin To Upgrade! ⛏️ Mine ores, upgrade your pickaxe and climb to the rarest gems! 💎 MINE & COLLECT: Break ores, find rare gems and fill your collection. ⬆️ TIER UP: Upgrade your pickaxe to unlock new zones full of better ores. 🗺️ EXPLORE ZONES: Every zone shows which pickaxe you need. How far can you go? 👷 MINERS: Your miners keep earning coins, even while you're offline! 🎡 BOOST WHEEL: Server-wide events spin up to 3x boosts for everyone. 🎁 PLAYTIME GIFTS: Stay online to unlock 8 free gifts, including gems from your best area. ⭐ PREMIUM BENEFITS ⭐ 👑 Roblox Premium members get 2x Playtime Gifts: every free gift is doubled! 🔔 Like ⭐ and Favorite ❤️ the game so you don't miss new updates! Use code 'RELEASE' for free 15 gems and boosts!

Last updated by the developer 20 Oct 2026, 21:19 UTC.

93
playing (measured 21 Oct 2026, 04:50 UTC)
14,098
lifetime visits
80%
liked (45 👍 / 11 👎)
82
favourites (5.8 per 1k visits)
7 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9311910621 Oct 2026, 02:30 — 119 players21 Oct 2026, 02:50 — 117 players21 Oct 2026, 03:50 — 108 players21 Oct 2026, 04:50 — 93 players21 Oct 2026, 02:3021 Oct 2026, 04:50
4 measurements taken within a single day, net -26. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–123 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Oct 2026, 04:5093-15
21 Oct 2026, 03:50108-9
21 Oct 2026, 02:50117-2
21 Oct 2026, 02:30119first reading

Concurrent players at each of our measurements (insert-on-change).

On the Roblox charts

#43 Up & coming

Growth

43956925 October 2026 — 92 rank on Up & coming25 October 2026 — 92 rank on Up & coming25 October 2026 — 90 rank on Up & coming25 October 2026 — 95 rank on Up & coming25 October 2026 — 95 rank on Up & coming25 October 2026 — 93 rank on Up & coming25 October 2026 — 93 rank on Up & coming25 October 2026 — 94 rank on Up & coming26 October 2026 — 94 rank on Up & coming26 October 2026 — 94 rank on Up & coming26 October 2026 — 94 rank on Up & coming26 October 2026 — 87 rank on Up & coming26 October 2026 — 84 rank on Up & coming26 October 2026 — 80 rank on Up & coming26 October 2026 — 75 rank on Up & coming26 October 2026 — 80 rank on Up & coming26 October 2026 — 80 rank on Up & coming26 October 2026 — 80 rank on Up & coming26 October 2026 — 80 rank on Up & coming26 October 2026 — 80 rank on Up & coming26 October 2026 — 80 rank on Up & coming26 October 2026 — 80 rank on Up & coming26 October 2026 — 80 rank on Up & coming26 October 2026 — 77 rank on Up & coming26 October 2026 — 77 rank on Up & coming26 October 2026 — 77 rank on Up & coming26 October 2026 — 77 rank on Up & coming26 October 2026 — 59 rank on Up & coming26 October 2026 — 56 rank on Up & coming26 October 2026 — 57 rank on Up & coming26 October 2026 — 58 rank on Up & coming27 October 2026 — 54 rank on Up & coming27 October 2026 — 53 rank on Up & coming27 October 2026 — 53 rank on Up & coming27 October 2026 — 53 rank on Up & coming27 October 2026 — 53 rank on Up & coming27 October 2026 — 49 rank on Up & coming27 October 2026 — 47 rank on Up & coming27 October 2026 — 47 rank on Up & coming27 October 2026 — 47 rank on Up & coming27 October 2026 — 47 rank on Up & coming27 October 2026 — 47 rank on Up & coming27 October 2026 — 47 rank on Up & coming27 October 2026 — 47 rank on Up & coming27 October 2026 — 47 rank on Up & coming27 October 2026 — 47 rank on Up & coming27 October 2026 — 47 rank on Up & coming27 October 2026 — 47 rank on Up & coming27 October 2026 — 47 rank on Up & coming27 October 2026 — 44 rank on Up & coming27 October 2026 — 43 rank on Up & coming25 October 202627 October 2026
51 measurements spanning 3 days, net -49. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 35–103 and does not start at zero.
Measurement log — every rank on Up & coming count we have recorded, most recent 20 of 51
Measured (UTC)Rank on Up & comingChange
27 Oct 2026, 19:2543-1
27 Oct 2026, 18:2544-3
27 Oct 2026, 17:2547no change
27 Oct 2026, 16:2547no change
27 Oct 2026, 15:2547no change
27 Oct 2026, 14:2547no change
27 Oct 2026, 13:2547no change
27 Oct 2026, 12:2547no change
27 Oct 2026, 11:2547no change
27 Oct 2026, 10:2547no change
27 Oct 2026, 09:2547no change
27 Oct 2026, 08:2547no change
27 Oct 2026, 07:2547no change
27 Oct 2026, 06:2547-2
27 Oct 2026, 05:2549-4
27 Oct 2026, 04:2553no change
27 Oct 2026, 03:2553no change
27 Oct 2026, 02:2553no change
27 Oct 2026, 01:2553-1
27 Oct 2026, 00:2554first reading

Position on Roblox’s up & coming sort over time (global/desktop). Lower is higher up the chart.

Monetization — game passes

Divine Variant Luck
399 R$
Ultra lucky upgrader
199 R$
Fast Mining
149 R$
2x Coins
99 R$
VIP
99 R$
2x Candy
79 R$
Auto-Mine
49 R$
2x Ore luck
49 R$
+3 Miner Slots
49 R$
2x Lucky Wheel Spins
49 R$
Lucky Upgrader
29 R$
+1 Miner Slot
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Tier Up! · welcome9,214 · 100.0% win
Gem Discovery · collection6,273 · 100.0% win
Enter the AFK zone · other453 · 13.8% win
Icebreaker · progression408 · 18.1% win
Storm Chaser · progression351 · 11.6% win
Race Champion · progression238 · 7.5% win
Lava Tamer · progression198 · 0.00% win
??? · other113 · 8.4% win
Bowl defense · progression98 · 2.7% win
Volcano Tamer · progression0 · 0.00% win
Glacial Breaker · progression0 · 0.00% win
Hurricane Chaser · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 21 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

80828121 Oct 2026, 02:30 — 82 % liked21 Oct 2026, 02:50 — 82 % liked21 Oct 2026, 03:50 — 80 % liked21 Oct 2026, 04:50 — 80 % liked21 Oct 2026, 02:3021 Oct 2026, 04:50
4 measurements taken within a single day, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
21 Oct 2026, 04:5080no change
21 Oct 2026, 03:5080-2
21 Oct 2026, 02:5082no change
21 Oct 2026, 02:3082first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.