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Zoo Tycoon [BETA]

Zoo Tycoon [BETA]

A Roblox experience owned by Zoo Tycoon! Official.

TycoonENzoo simulationmanagementbeta

Description (written by the developer; not a statement by this register)

[🚧 IN BETA! Expect bugs and changes while we improve the game.] 🦁 Welcome to Zoo Tycoon! 🐘 Build your dream zoo, care for amazing animals, and turn a small park into a world-famous attraction! 🏗️ BUILD custom habitats and decorate your zoo! 🦒 ADOPT animals, from towering giraffes to mighty lions! 🍎 CARE for your animals with food, water, and cozy shelters! 👷 HIRE staff to keep your zoo running smoothly! 🍿 KEEP visitors happy with shops, snacks, and places to relax! ⭐ GROW your zoo, earn money, and increase your fame! 🚶 EXPLORE your creation up close as a visitor! Your animals. Your designs. Your dream zoo. 🌿 👍 Enjoying the game? Like and favorite to support Zoo Tycoon!

Last updated by the developer 20 Oct 2026, 04:09 UTC.

22
playing (measured 20 Oct 2026, 13:30 UTC)
10,974
lifetime visits
73%
liked (214 👍 / 80 👎)
1,811
favourites (165.0 per 1k visits)
8 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Oct 2026, 13:3015first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Sandbox Mode
2,099 R$
Mythic Keeper
399 R$
Double Income
299 R$
Dino Keeper
299 R$
Fast Fame
299 R$
VIP Zoo
249 R$
Master Builder
249 R$
Dream Team
199 R$
Night Shift
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

737473.520 October 2026 — 74 % liked30 October 2026 — 73 % liked20 October 202630 October 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
30 Oct 2026, 13:3173-1
20 Oct 2026, 13:3074first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.