[πUPD] Get Out Before It Gets Weird
A Roblox experience owned by ProForge Studios.
HorrorENsurvivalmysterymultiplayer
Description (written by the developer; not a statement by this register)
You walked into a normal room. What could possibly go wrong? π Explore strange rooms and discover secrets. πΉ Survive terrifying creatures and unexpected events. πͺ Find your way out before it's too late. π° Stay longer to earn bigger rewards. π Unlock achievements, discover rare events, and prove how long you can survive. But be careful... the room is only the beginning. Would you leave with your rewards, or risk everything to see what happens next? π₯ Play with friends or brave the chaos alone. STAY AS LONG AS YOU DARE. GET OUT BEFORE IT GETS WEIRD.
Last updated by the developer 13 Oct 2026, 18:14 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 19 Oct 2026, 22:30 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.