Criminal Simulator 💰 [ALPHA]
A Roblox experience owned by Pigged Out Studios.
SimulatorENcrimeco-opstealth
Description (written by the developer; not a statement by this register)
Rob the city at night with your crew, Sneak past residents, Outrun the police and their dogs, and sell your loot before the deadline. Pay off the debt or face the sniper... Play with friends! Supports 1-4 players.
Last updated by the developer 16 Oct 2026, 05:44 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 16 Oct 2026, 05:50 | 97 | -3 |
| 16 Oct 2026, 04:50 | 100 | -4 |
| 16 Oct 2026, 03:50 | 104 | -34 |
| 16 Oct 2026, 02:50 | 138 | +11 |
| 16 Oct 2026, 01:50 | 127 | -24 |
| 16 Oct 2026, 00:50 | 151 | +29 |
| 15 Oct 2026, 23:50 | 122 | +17 |
| 15 Oct 2026, 22:50 | 105 | -16 |
| 15 Oct 2026, 21:50 | 121 | -10 |
| 15 Oct 2026, 20:50 | 131 | -19 |
| 15 Oct 2026, 19:50 | 150 | -9 |
| 15 Oct 2026, 18:50 | 159 | -32 |
| 15 Oct 2026, 17:50 | 191 | +35 |
| 15 Oct 2026, 16:50 | 156 | +2 |
| 15 Oct 2026, 15:50 | 154 | -1 |
| 15 Oct 2026, 14:50 | 155 | +23 |
| 15 Oct 2026, 13:50 | 132 | +6 |
| 15 Oct 2026, 12:50 | 126 | +1 |
| 15 Oct 2026, 12:45 | 125 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 16 Oct 2026, 05:50 | 77 | no change |
| 16 Oct 2026, 04:50 | 77 | +1 |
| 16 Oct 2026, 03:50 | 76 | no change |
| 16 Oct 2026, 02:50 | 76 | +1 |
| 16 Oct 2026, 01:50 | 75 | no change |
| 16 Oct 2026, 00:50 | 75 | no change |
| 15 Oct 2026, 23:50 | 75 | +1 |
| 15 Oct 2026, 22:50 | 74 | no change |
| 15 Oct 2026, 21:50 | 74 | -3 |
| 15 Oct 2026, 20:50 | 77 | -1 |
| 15 Oct 2026, 19:50 | 78 | no change |
| 15 Oct 2026, 18:50 | 78 | +1 |
| 15 Oct 2026, 17:50 | 77 | +1 |
| 15 Oct 2026, 16:50 | 76 | -2 |
| 15 Oct 2026, 15:50 | 78 | -4 |
| 15 Oct 2026, 14:50 | 82 | +1 |
| 15 Oct 2026, 13:50 | 81 | no change |
| 15 Oct 2026, 12:50 | 81 | no change |
| 15 Oct 2026, 12:45 | 81 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.