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⚽ Cage Soccer [beta]

⚽ Cage Soccer [beta]

A Roblox experience owned by Fermi Games.

SportsENsoccerphysicsmultiplayer

⚽ Cage Soccer [beta] is a sports experience created on 2026-10-08. It features real physics street football mechanics within a walled cage pitch. The game supports controller and mobile inputs. Current metrics show 1109 players online, 3,458,126 lifetime visits, a 55% like percentage, and 3,630 favorites.

Description (written by the developer; not a statement by this register)

⚽ CAGE SOCCER: real physics street football. 🧱 Walled cage pitch 🎯 Real ball physics 🔥 Volleys, headers, overhead kicks & rainbow flicks 🛡️ Tackles, slide tackles, blocks & keeper dives ⚡ Good passes, tackles & blocks refill your stamina CONTROLS LMB: Shoot (quick tap = knock-on) · Hold Q + WASD: curl it RMB: Pass · Space: Flick (no ball: jump) Ctrl: Dribble / block stance · E: Tackle Shift: Sprint (double-tap: burst) · Hold R: Ball cam Controller & mobile supported ⭐ Favourite & like for updates: ranked and new modes coming!

Last updated by the developer 2 Nov 2026, 00:01 UTC.

1,269
playing (measured 2 Nov 2026, 15:50 UTC)
3,704,975
lifetime visits
56%
liked (425 👍 / 336 👎)
3,630
favourites (1.0 per 1k visits)
8 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3972,6951,5461,26931 October 20262 November 2026
63 measurements spanning 3 days, net +404. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–3,040 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 63
Measured (UTC)PlayersChange
2 Nov 2026, 15:501,269+33
2 Nov 2026, 14:501,236+7
2 Nov 2026, 13:501,229+141
2 Nov 2026, 12:501,088+180
2 Nov 2026, 11:50908+227
2 Nov 2026, 10:50681+139
2 Nov 2026, 09:50542+84
2 Nov 2026, 08:50458+52
2 Nov 2026, 07:50406+7
2 Nov 2026, 06:50399-54
2 Nov 2026, 05:50453-124
2 Nov 2026, 04:50577-228
2 Nov 2026, 03:50805-304
2 Nov 2026, 02:501,109-163
2 Nov 2026, 01:501,272-93
2 Nov 2026, 00:501,365-1,330
1 Nov 2026, 23:502,695+1,262
1 Nov 2026, 22:501,433+138
1 Nov 2026, 21:501,295-210
1 Nov 2026, 20:501,505first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

CUSTOM JERSEY
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

55575631 October 20262 November 2026
63 measurements spanning 3 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 55–57 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 63
Measured (UTC)% likedChange
2 Nov 2026, 15:5056no change
2 Nov 2026, 14:5056no change
2 Nov 2026, 13:5056no change
2 Nov 2026, 12:5056no change
2 Nov 2026, 11:5056no change
2 Nov 2026, 10:5056no change
2 Nov 2026, 09:5056no change
2 Nov 2026, 08:5056no change
2 Nov 2026, 07:5056no change
2 Nov 2026, 06:5056+1
2 Nov 2026, 05:5055-1
2 Nov 2026, 04:5056no change
2 Nov 2026, 03:5056+1
2 Nov 2026, 02:5055no change
2 Nov 2026, 01:5055-1
2 Nov 2026, 00:5056no change
1 Nov 2026, 23:5056no change
1 Nov 2026, 22:5056no change
1 Nov 2026, 21:5056no change
1 Nov 2026, 20:5056first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.