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[πŸŽƒ] Quick And Easy!

[πŸŽƒ] Quick And Easy!

A Roblox experience owned by #Zeros.

Description (written by the developer; not a statement by this register)

⚑ Hop fast. Flip faster. ⚑ Bunny hop through 20 obbies with Half-Life style movement. There are no boost pads: every bit of speed comes from strafing and chaining your jumps. 🏁 HOW IT WORKS β€’ A new map every round. You have 2.5 minutes to reach the Finish β€’ Checkpoints along the way, so one fall won't ruin your run β€’ Dodge lava, lasers, swinging blades and crushers β€’ Finish first for the most coins: 1st gets 50, 2nd 30, 3rd 25, everyone else who finishes 10 πŸ”ͺ WEAPONS Swing your weapon and land tricks for an extra burst of speed. Spend your coins on crates to unlock 50+ knives, swords and guns, from a spoon and a carrot to a scythe, a guitar and a bubble gun. β€’ Knife Crate: 250 coins β€’ Sword Crate: 750 coins β€’ Gun Crate: 1500 coins πŸ‘‘ LIMITED ITEMS Golden Karambit, Ban Hammer, Golden Baseball Bat and Golden MK Your coins and items are saved. How fast can you go? || UPDATE 41.15.28 || (This game was made with 100% AI)

Last updated by the developer 21 Oct 2026, 15:32 UTC.

0
playing (measured 24 Oct 2026, 00:33 UTC)
711
lifetime visits
92%
liked (11 πŸ‘ / 1 πŸ‘Ž)
7
favourites (9.8 per 1k visits)
8 October 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
24 Oct 2026, 00:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Ban Hammer
1,500 R$
Golden MK
1,000 R$
Gold Bat
500 R$
Gold Karambit
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcom Β· welcome57 Β· 100.0% win
Met The Owner Β· social30 Β· 0.00% win
Your First Win Β· progression15 Β· 0.00% win
Lets Go Gambling Β· other8 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.