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[🌀SPIRAL] Anime Ball vs Ball

[🌀SPIRAL] Anime Ball vs Ball

A Roblox experience owned by ABVB.

SportsENanimepvpball-duel

Description (written by the developer; not a statement by this register)

Roll your team. Aim your shot. Watch anime legends collide! ⚔️ 1v1 PvP ball duels 🎰 Roll a team of 3 balls every match. Reroll if you don't like it! 🎯 Aim, lock in and DASH to smash your rival 🎁 Collect 30 anime balls, each with its own skill ✨ Unlock hit effects, explosions and flyers 🏆 Climb the global Wins and Win Streak leaderboards 🔄 Trade balls with other players 👥 Join the group for 250 FREE GOLD! ⭐ Favourite the game for a FREE Epic Ball! AKA: Anime Balls Fighting, Anime Balls Brawl, Anime Balls Duels, Anime Balls, Anime Balls Brawl

Last updated by the developer 22 Oct 2026, 00:18 UTC.

439
playing (measured 22 Oct 2026, 00:50 UTC)
309,703
lifetime visits
99%
liked (11,728 👍 / 164 👎)
1,772
favourites (5.7 per 1k visits)
9 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

305908606.543917 October 202622 October 2026
108 measurements spanning 4 days, net -83. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 215–998 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 108
Measured (UTC)PlayersChange
22 Oct 2026, 00:50439no change
21 Oct 2026, 23:50439-4
21 Oct 2026, 22:50443+80
21 Oct 2026, 21:50363-54
21 Oct 2026, 20:50417-116
21 Oct 2026, 19:50533+28
21 Oct 2026, 18:50505-63
21 Oct 2026, 17:50568-75
21 Oct 2026, 16:50643-75
21 Oct 2026, 15:50718-94
21 Oct 2026, 14:50812-14
21 Oct 2026, 13:50826+65
21 Oct 2026, 12:50761+31
21 Oct 2026, 11:50730+51
21 Oct 2026, 10:50679+35
21 Oct 2026, 09:50644+72
21 Oct 2026, 08:50572+13
21 Oct 2026, 07:50559-4
21 Oct 2026, 06:50563+20
21 Oct 2026, 05:50543first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Coins
199 R$
VIP
179 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

97999817 October 202622 October 2026
108 measurements spanning 4 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 108
Measured (UTC)% likedChange
22 Oct 2026, 00:5099no change
21 Oct 2026, 23:5099no change
21 Oct 2026, 22:5099no change
21 Oct 2026, 21:5099no change
21 Oct 2026, 20:5099no change
21 Oct 2026, 19:5099no change
21 Oct 2026, 18:5099no change
21 Oct 2026, 17:5099no change
21 Oct 2026, 16:5099no change
21 Oct 2026, 15:5099no change
21 Oct 2026, 14:5099no change
21 Oct 2026, 13:5099no change
21 Oct 2026, 12:5099no change
21 Oct 2026, 11:5099no change
21 Oct 2026, 10:5099no change
21 Oct 2026, 09:5099no change
21 Oct 2026, 08:5099no change
21 Oct 2026, 07:5099no change
21 Oct 2026, 06:5099no change
21 Oct 2026, 05:5099first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.