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[HUGE UPDATE] Deadweight: Recovery Division

[HUGE UPDATE] Deadweight: Recovery Division

A Roblox experience owned by Lost Era Game Studio.

Description (written by the developer; not a statement by this register)

DEADWEIGHT - How much are you willing to risk? 👍 LIKE GOALS = FREE REVIVES Each code works once the game hits its like goal. Enter it in the menu (M) > CODES. 25 likes: (1 revive) 100 likes: (2 revives) 500 likes: (3 revives) Enter abandoned facilities filled with valuable loot, deadly creatures, and secrets better left undiscovered. Team up, grab everything you can carry, and escape before time runs out. The more you steal, the slower you move. Every footstep makes noise. And whatever's hiding in the darkness is always listening. 💰 GRAB THE LOOT — Haul valuables back to the truck. 👹 SURVIVE THE HORROR — Creatures hunt by sound. Stay quiet. 🤝 TEAM UP OR DIE ALONE — Carry the big stuff together. ⏰ BEAT THE CLOCK — The truck won't wait. Will you leave rich, or become part of the loot?

Last updated by the developer 26 Oct 2026, 13:13 UTC.

0
playing (measured 5 Nov 2026, 18:46 UTC)
913
lifetime visits
36%
liked (4 👍 / 7 👎)
30
favourites (32.9 per 1k visits)
9 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
5 Nov 2026, 18:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
399 R$
Horror Outfits
149 R$
Truck Skins
99 R$
Flashlight Colors
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

New Hire · welcome316 · 0.00% win
Clocked In · welcome174 · 0.00% win
First Sale · progression111 · 0.00% win
The Hollow · progression57 · 0.00% win
Got Out Alive · progression56 · 0.00% win
Locker Room · secret33 · 0.00% win
The Mimic · secret19 · 0.00% win
Workplace Incident · other19 · 0.00% win
The Follower · secret4 · 0.00% win
Upgraded · other3 · 0.00% win
Shopping Trip · other3 · 0.00% win
Nobody Left Behind · progression2 · 0.00% win
Specialist · progression1 · 0.00% win
Veteran · progression1 · 0.00% win
Level 10 · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.