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[NEW] Voidbound

[NEW] Voidbound

A Roblox experience owned by cool studio with only cool games.

HorrorENsurvival horrorsci-fico-op

Description (written by the developer; not a statement by this register)

VOIDBOUND is a survival horror game set on a massive spaceship overrun by the infected. You wake up with no memory. The lights are failing, and something is moving in the dark. Search crew quarters, labs and restricted areas for supplies while uncovering what caused the outbreak. Manage your hunger, thirst, stamina and injuries. Aim for limbs to slow enemies down, and watch out for weapons that jam. Play solo or with up to 4 players. Pick a class and traits, and work together to survive. But the infection isn’t the only thing spreading. An alien growth called Wallbloom is taking over the ship. Will you escape? Or uncover the truth?

Last updated by the developer 18 Oct 2026, 15:26 UTC.

0
playing (measured 22 Oct 2026, 23:30 UTC)
6,611
lifetime visits
82%
liked (42 👍 / 9 👎)
460
favourites (69.6 per 1k visits)
10 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Oct 2026, 23:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Vip!
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for playing! · welcome2,708 · 100.0% win
Escaped! · progression78 · 12.7% win
Escaped with the cure! · progression32 · 5.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.