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Dig to the Core

Dig to the Core

A Roblox experience owned by Rookyard Games.

Description (written by the developer; not a statement by this register)

Hold DIG to go deeper! Find loot, sell it, upgrade your shovel and reach the Core. Hatch pets, crack geodes, trade with friends and break through to the Hollow World.

Last updated by the developer 11 Oct 2026, 03:39 UTC.

0
playing (measured 22 Oct 2026, 19:00 UTC)
330
lifetime visits
40%
liked (2 👍 / 3 👎)
8
favourites (24.2 per 1k visits)
10 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Oct 2026, 19:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+2 Pet Slots
299 R$
2x Cash
249 R$
+1 Geode Slot
199 R$
2x Luck
199 R$
Auto Dig
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Dig · welcome258 · 0.00% win
Legendary Luck · collection139 · 0.00% win
Crystal Caves · progression79 · 0.00% win
The Core · progression61 · 0.00% win
Reborn · progression55 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.