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Wisp and Blade

Wisp and Blade

A Roblox experience owned by Nat Rat Games.

AdventureENdark fantasyboss rushspeedrun

Description (written by the developer; not a statement by this register)

THIS IS JUST THE DEMO/TUTORIAL LEVEL!! FULL RELEASE COMING SOON!! You wake in a cage beneath the Mother Tree, with no memory and no weapon. Take a sword from the dead, follow the blood trail, and climb toward daylight. Above, the rainforest is overrun. Moss goblins crawl out of the earth to hunt you, and they come apart where your blade lands. Kill enough of them and something far larger answers: the Goblin King. ◆ Fast, fluid movement: slide, wall-climb, bullet jump and slam ◆ A heavy blade: slashes, slide attacks and the airborne attack ◆ A boss fight ◆ HARD mode ◆ Speedrun timer and leaderboards for Easy, Normal and Hard ◆ Achievements to unlock 🎧 Play with headphones. This is a demo, and your feedback shapes the full release. Anyone who supports the demo gets an exclusive weapon at launch.

Last updated by the developer 23 Oct 2026, 04:03 UTC.

0
playing (measured 23 Oct 2026, 14:30 UTC)
1,453
lifetime visits
96%
liked (67 👍 / 3 👎)
132
favourites (90.8 per 1k visits)
10 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Oct 2026, 14:300first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

969796.523 October 2026 — 97 % liked2 November 2026 — 96 % liked23 October 20262 November 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 14:5396-1
23 Oct 2026, 14:4997first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.