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[πŸ–οΈ] Risk a Hand

[πŸ–οΈ] Risk a Hand

A Roblox experience owned by Infinite AC Studio.

MinigamesENparty gametrickerysurvival

Description (written by the developer; not a statement by this register)

Sit at the table with players. Take turns pressing a button on the trap. Most buttons are safe. One is bad. Press the bad one and you lose a hand. You have 2 hands. Lose both and you are out. Your cards help you to win or to trick others. Last player with a hand wins! Play matches to level up and unlock cool stuff. Inspired by HANDS OVER and SAW.

Last updated by the developer 30 Oct 2026, 16:43 UTC.

0
playing (measured 5 Nov 2026, 16:30 UTC)
12,715
lifetime visits
55%
liked (12 πŸ‘ / 10 πŸ‘Ž)
152
favourites (12.0 per 1k visits)
10 October 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
5 Nov 2026, 16:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

2x Scrip + XP
399 R$
EMOTE PACK (all 4)
149 R$
Cursed Porcelain Cards
100 R$
Haunted Arcade Cards
100 R$
Mugshot Cards
100 R$
Comic Noir Cards
100 R$
Cursed Candy Cards
100 R$
Carnival Marquee Cards
100 R$
Phantom Glass Cards
100 R$
Forbidden Grimoire Cards
100 R$
SLOW CLAP Emote
49 R$
SHH Emote
49 R$
67 Emote
49 R$
BIG BRAIN Emote
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Hand lost Β· progression3,872 Β· 100.0% win
First Win Β· progression2,416 Β· 100.0% win
Ten Wins Β· progression1 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.