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Survive Lukas (Early Testing)

Survive Lukas (Early Testing)

A Roblox experience owned by Pickle Labs.

SurvivalENchaseasymmetric multiplayerrandom events

Description (written by the developer; not a statement by this register)

💥 **WELCOME TO SURVIVE LUKAS!** 💥 🏃 One player becomes LUKAS… and everyone else must SURVIVE! 💀 **CAN YOU MAKE IT OUT ALIVE?** 🔥 **WHAT YOU CAN DO:** 👑 Become Lukas and SMASH the map! 🧱 Break apart the environment and cause chaos! ⚡ Upgrade your powers and jump higher! 🪙 Earn Tix and unlock upgrades! ☄️ Survive crazy events and meteor showers! 🎲 Experience random chaos and unexpected surprises! 🏆 Win rounds, earn rewards, and prove you're the ultimate survivor! 😈 **EVERY ROUND IS DIFFERENT!** Will you survive Lukas, or will you become the one everyone fears? 👥 Play with friends! 💪 Get stronger! 💥 DESTROY EVERYTHING YOU CAN! 👍 Like the game and join the chaos! **GOOD LUCK… YOU'RE GOING TO NEED IT.** 💀

Last updated by the developer 12 Oct 2026, 03:07 UTC.

2
playing (measured 12 Oct 2026, 16:45 UTC)
672
lifetime visits
100%
liked (3 👍 / 0 👎)
7
favourites (10.4 per 1k visits)
11 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Oct 2026, 16:452first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
1,000 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Early Badge · welcome571 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.