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evil poo🎃

evil poo🎃

A Roblox experience owned by evil game.

HorrorENsurvivalround-basedchase

Description (written by the developer; not a statement by this register)

join da group for 1.2x Cash!💰 a round-based survival game. Battle poo on different maps, earn coins for your victories, and gear up with stronger tools to fight back. tags: horror, chase, monster, scary, escape, co-op, survival, rounds, evil poo, poo

Last updated by the developer 5 Nov 2026, 22:24 UTC.

1
playing (measured 10 Nov 2026, 00:01 UTC)
5,408
lifetime visits
90%
liked (47 👍 / 5 👎)
67
favourites (12.4 per 1k visits)
11 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Nov 2026, 00:011first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Luger
199 R$
2x Event Value
199 R$
2x Cash
120 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,145 · 98.1% win
Win 1 Time · progression289 · 0.00% win
Win 10 Times · progression108 · 0.00% win
i came back from that hell · progression101 · 0.00% win
T-3000 · other88 · 0.00% win
Gluttony · other72 · 0.00% win
Win 25 Times · progression71 · 7.5% win
LEGION · other71 · 0.00% win
Massacre · other71 · 0.00% win
Win 50 Times · progression38 · 0.00% win
Win 100 Times! · progression13 · 0.00% win
Win 200 Times · progression4 · 0.00% win
Win 1000 Times · progression0 · 0.00% win
Win 500 Times · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.