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Clean the Moon!

Clean the Moon!

A Roblox experience owned by Lunarlit Works.

SimulatorENcleaningspacebase-building

Description (written by the developer; not a statement by this register)

🌕 CLEAN THE MOON 🧹 The Moon is a total mess, and you’re the only one who can fix it! Suit up, grab your broom, and sweep moon dust, space junk, and meteor debris across the lunar surface. Sell what you collect, upgrade your gear, and build a base that cleans the Moon for you! 🧹 Sweep dust and debris to earn cash 🤖 Unlock cleaning robots to automate your work 🏗️ Build and expand your own lunar base ⚡ Upgrade your broom, backpack, and moon boots 🌑 Unlock new craters and zones as you progress 👨‍🚀 Team up with friends to clean faster together Can you clean the ENTIRE Moon? 🌍 👍 Like and ⭐ Favorite for new updates! 🔔 Join the group for exclusive rewards!

Last updated by the developer 20 Oct 2026, 04:59 UTC.

95
playing (measured 20 Oct 2026, 22:50 UTC)
53,786
lifetime visits
56%
liked (30 👍 / 24 👎)
604
favourites (11.2 per 1k visits)
12 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9520 Oct 2026, 22:30 — 95 players20 Oct 2026, 22:50 — 95 players20 Oct 2026, 22:3020 Oct 2026, 22:50
2 measurements taken within a single day. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Oct 2026, 22:5095no change
20 Oct 2026, 22:3095first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Dust Carrier [PERMANENT]
699 R$
Turbo Sweeper [PERMANENT]
549 R$
Galaxy Vacuum [PERMANENT]
399 R$
Silo Pack [PERMANENT]
399 R$
Infinite Capacity [PERMANENT]
399 R$
Junk Hauler [PERMANENT]
349 R$
Cleaning Rover [PERMANENT]
299 R$
Hopper [PERMANENT]
299 R$
Turbo Vac [PERMANENT]
279 R$
VIP
199 R$
2x Cash
129 R$
2x Gems
99 R$
Jet Boots
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Sale · other27,708 · 100.0% win
First Upgrade · progression20,454 · 100.0% win
Dust Buster · other1,552 · 9.7% win
Clean Sweep · progression319 · 1.2% win
Crew Player · social8 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5620 Oct 2026, 22:30 — 56 % liked20 Oct 2026, 22:50 — 56 % liked20 Oct 2026, 22:3020 Oct 2026, 22:50
2 measurements taken within a single day. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 55–57 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
20 Oct 2026, 22:5056no change
20 Oct 2026, 22:3056first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.