Harvest It All 🌽
A Roblox experience owned by Grandpa's Farm.
SimulatorENfarmingco-opincremental
Harvest It All 🌽 is a simulator experience created on 2026-10-12. The game currently has 2,227 players online and 2,064,175 lifetime visits. It holds a 82% like percentage and 1,567 favorites. Players harvest corn using vehicles to retrieve a phone.
Description (written by the developer; not a statement by this register)
Welcome to 🌽 Harvest It All! Grandpa took your phone. Harvest the whole field with your friends to get it back! Hop on a truck, then pick, sell and upgrade your way through the field. Scythes, tractors and combines help, but it is still a LOT of corn. Play solo or bring a crew of up to 5. It’s only one field… how long could it take?
Last updated by the developer 28 Oct 2026, 04:29 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 28 Oct 2026, 04:50 | 2,521 | +239 |
| 28 Oct 2026, 03:50 | 2,282 | +35 |
| 28 Oct 2026, 02:50 | 2,247 | -37 |
| 28 Oct 2026, 01:50 | 2,284 | -10 |
| 28 Oct 2026, 00:50 | 2,294 | +67 |
| 27 Oct 2026, 23:50 | 2,227 | -647 |
| 27 Oct 2026, 22:50 | 2,874 | -11 |
| 27 Oct 2026, 21:50 | 2,885 | -390 |
| 27 Oct 2026, 20:50 | 3,275 | -845 |
| 27 Oct 2026, 19:50 | 4,120 | -978 |
| 27 Oct 2026, 18:50 | 5,098 | -619 |
| 27 Oct 2026, 17:50 | 5,717 | -743 |
| 27 Oct 2026, 16:50 | 6,460 | +547 |
| 27 Oct 2026, 15:50 | 5,913 | -236 |
| 27 Oct 2026, 14:50 | 6,149 | -178 |
| 27 Oct 2026, 13:50 | 6,327 | +12 |
| 27 Oct 2026, 12:50 | 6,315 | +661 |
| 27 Oct 2026, 11:50 | 5,654 | +593 |
| 27 Oct 2026, 10:50 | 5,061 | +95 |
| 27 Oct 2026, 09:50 | 4,966 | first reading |
Concurrent players at each of our measurements (insert-on-change).
On the Roblox charts
Growth
| Measured (UTC) | Rank on Up & coming | Change |
|---|---|---|
| 28 Oct 2026, 05:25 | 88 | no change |
| 28 Oct 2026, 04:25 | 88 | no change |
| 28 Oct 2026, 03:25 | 88 | no change |
| 28 Oct 2026, 02:25 | 88 | no change |
| 28 Oct 2026, 01:25 | 88 | -1 |
| 28 Oct 2026, 00:25 | 89 | -5 |
| 27 Oct 2026, 23:25 | 94 | first reading |
Position on Roblox’s up & coming sort over time (global/desktop). Lower is higher up the chart.
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 24 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 28 Oct 2026, 04:50 | 82 | no change |
| 28 Oct 2026, 03:50 | 82 | no change |
| 28 Oct 2026, 02:50 | 82 | no change |
| 28 Oct 2026, 01:50 | 82 | -1 |
| 28 Oct 2026, 00:50 | 83 | +1 |
| 27 Oct 2026, 23:50 | 82 | no change |
| 27 Oct 2026, 22:50 | 82 | no change |
| 27 Oct 2026, 21:50 | 82 | no change |
| 27 Oct 2026, 20:50 | 82 | no change |
| 27 Oct 2026, 19:50 | 82 | no change |
| 27 Oct 2026, 18:50 | 82 | no change |
| 27 Oct 2026, 17:50 | 82 | no change |
| 27 Oct 2026, 16:50 | 82 | no change |
| 27 Oct 2026, 15:50 | 82 | no change |
| 27 Oct 2026, 14:50 | 82 | no change |
| 27 Oct 2026, 13:50 | 82 | no change |
| 27 Oct 2026, 12:50 | 82 | no change |
| 27 Oct 2026, 11:50 | 82 | no change |
| 27 Oct 2026, 10:50 | 82 | no change |
| 27 Oct 2026, 09:50 | 82 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.