Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Smash the Ship

Smash the Ship

A Roblox experience owned by Leviathan Salvage Co..

SimulatorENdestructionscrap metalco-op

Smash the Ship is a simulator experience created on 2026-10-12. It currently has 1,098 players and 560,491 lifetime visits. The game holds a 72% like percentage and 4,478 favorites. Players can tear down a ship, upgrade tools, hire workers, and compete on leaderboards in solo or team modes of up to six participants.

Description (written by the developer; not a statement by this register)

🚢 A giant ship just washed up on the beach. Tear it ALL down! 🔧 Break the ship apart piece by piece 💰 Haul the scrap to your yard and turn it into cash ⚙️ Upgrade your tools, yard and machines 👷 Hire workers and build cranes to rip it up faster 📦 Crack open containers for loot 👥 Play solo or team up with a crew of up to 6 🏆 Race for the fastest teardown on the leaderboards Can you scrap the ENTIRE ship?

Last updated by the developer 3 Nov 2026, 22:29 UTC.

663
playing (measured 5 Nov 2026, 00:50 UTC)
568,455
lifetime visits
71%
liked (1,498 👍 / 598 👎)
4,478
favourites (7.9 per 1k visits)
12 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3851,530957.56632 November 20265 November 2026
63 measurements spanning 3 days, net -324. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 213–1,702 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 63
Measured (UTC)PlayersChange
5 Nov 2026, 00:50663-72
4 Nov 2026, 23:50735-182
4 Nov 2026, 22:50917-181
4 Nov 2026, 21:501,098-107
4 Nov 2026, 20:501,205-42
4 Nov 2026, 19:501,247+8
4 Nov 2026, 18:501,239+30
4 Nov 2026, 17:501,209-43
4 Nov 2026, 16:501,252+91
4 Nov 2026, 15:501,161+27
4 Nov 2026, 14:501,134+138
4 Nov 2026, 13:50996+87
4 Nov 2026, 12:50909+138
4 Nov 2026, 11:50771+140
4 Nov 2026, 10:50631-17
4 Nov 2026, 09:50648+88
4 Nov 2026, 08:50560+28
4 Nov 2026, 07:50532+29
4 Nov 2026, 06:50503+49
4 Nov 2026, 05:50454first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Scrap Tycoon
999 R$
RPG
299 R$
Crew Boss
99 R$
Quad Bike
99 R$
Auto Breaker
99 R$
2x Cash
99 R$
Golden Sledgehammer
79 R$
Double Sack
56 R$
Super Magnet
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

717271.52 November 20265 November 2026
63 measurements spanning 3 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–72 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 63
Measured (UTC)% likedChange
5 Nov 2026, 00:5071-1
4 Nov 2026, 23:5072no change
4 Nov 2026, 22:5072no change
4 Nov 2026, 21:5072+1
4 Nov 2026, 20:5071no change
4 Nov 2026, 19:5071-1
4 Nov 2026, 18:5072no change
4 Nov 2026, 17:5072no change
4 Nov 2026, 16:5072no change
4 Nov 2026, 15:5072no change
4 Nov 2026, 14:5072no change
4 Nov 2026, 13:5072no change
4 Nov 2026, 12:5072no change
4 Nov 2026, 11:5072no change
4 Nov 2026, 10:5072no change
4 Nov 2026, 09:5072no change
4 Nov 2026, 08:5072no change
4 Nov 2026, 07:5072no change
4 Nov 2026, 06:5072no change
4 Nov 2026, 05:5072first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.