[๐] Break a Rock
A Roblox experience owned by Glongus Studios.
SimulatorENclickercollectionoffline-earnings
Description (written by the developer; not a statement by this register)
โ๏ธ Welcome to Break a Rock! ๐ฆ Active Code(s): LAUNCH = $1,000 + 15 min 2x Cash SPOOKY = 30 min 2x Cash + 30 min 2x Luck SORRY = Huge amount of $ and Speed + 15 min 4x Cash + 15 Min 4x Luck Break rocks, collect rare Rocklings, and build your fortune! ๐ธ ๐ชจ Break rocks to discover powerful Rocklings! ๐ Watch out! Giant guardians will chase you down! ๐ Bring your Rocklings safely back to your base! ๐ฐ Your Rocklings earn cash - even while youโre OFFLINE! ๐ Discover rare mutations and HUGE Rocklings! โ๏ธ Upgrade your pickaxe and explore new zones! ๐ Use bats to send other players flying! ๐ Join the group for a permanent income boost! ๐ Like and favourite the game to support us! ๐ฑ๐ป๐ฎ Supports mobile, tablet, PC, and console! Can you complete your collection? ๐
Last updated by the developer 29 Oct 2026, 16:34 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 30 Oct 2026, 05:00 | 5 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization โ game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโt publicly listable.
Badge funnel
How many players have ever earned each badge โ a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโs own name and description.