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Break a Brainrot Lucky Block

Break a Brainrot Lucky Block

A Roblox experience owned by Crazay Junior.

SimulatorENbrainrotlootbase-building

Description (written by the developer; not a statement by this register)

🍀 Welcome to Break Lucky Blocks! 🎮 How to Play: ⛏️ Break lucky blocks to reveal rare Brainrots 🥷 Steal them and escape the guards 💰 Place them in your base to earn cash ⚡ Upgrade your speed and pickaxe 🏆 Collect them all in the Index! 🎮 Supports Desktop, Console, Mobile, and Tablet players

Last updated by the developer 16 Oct 2026, 23:55 UTC.

98
playing (measured 17 Oct 2026, 12:45 UTC)
15,876
lifetime visits
81%
liked (77 👍 / 18 👎)
22,110
favourites (1392.7 per 1k visits)
12 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Oct 2026, 12:4598first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

LEGEND
4,499 R$
SUPREME
1,499 R$
MVP
399 R$
x2 Speed
160 R$
VIP
160 R$
x2 Money
120 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome133,988 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

808180.517 October 2026 — 80 % liked27 October 2026 — 81 % liked17 October 202627 October 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Oct 2026, 12:4681+1
17 Oct 2026, 12:4580first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
31 October 2026
Roblox entity thumbnail
17 October 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.