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[HULKBUSTER + ULTRON] Iron Man: Advanced Testing

[HULKBUSTER + ULTRON] Iron Man: Advanced Testing

A Roblox experience owned by Playful Fun Studios.

RoleplayENsuperheromarvelsimulation

Description (written by the developer; not a statement by this register)

This game is in very active beta testing! Do not expect it to be perfect. This game was made in part with most advanced systems & models using AI Generation. The game mainly is to just show off advanced systems and give players a more in depth experience of being Iron Man. If that is undesirable to you, please feel free to steer away from the game then. Thank you for any & all support! All feedback is greatly appreciated & I do listen to every request personally. We're all just fans of Iron Man at the end of the day.

Last updated by the developer 3 Nov 2026, 05:41 UTC.

440
playing (measured 5 Nov 2026, 04:50 UTC)
418,743
lifetime visits
91%
liked (1,415 👍 / 134 👎)
3,900
favourites (9.3 per 1k visits)
13 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

4401,089764.54 Nov 2026, 15:00 — 956 players4 Nov 2026, 15:50 — 1,011 players4 Nov 2026, 16:50 — 1,089 players4 Nov 2026, 17:50 — 1,022 players4 Nov 2026, 18:50 — 1,017 players4 Nov 2026, 19:50 — 983 players4 Nov 2026, 20:50 — 1,046 players4 Nov 2026, 21:50 — 1,029 players4 Nov 2026, 22:50 — 1,079 players4 Nov 2026, 23:50 — 951 players5 Nov 2026, 00:50 — 866 players5 Nov 2026, 01:50 — 837 players5 Nov 2026, 02:50 — 646 players5 Nov 2026, 03:50 — 512 players5 Nov 2026, 04:50 — 440 players4 Nov 2026, 15:005 Nov 2026, 04:50
15 measurements taken within a single day, net -516. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 343–1,186 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
5 Nov 2026, 04:50440-72
5 Nov 2026, 03:50512-134
5 Nov 2026, 02:50646-191
5 Nov 2026, 01:50837-29
5 Nov 2026, 00:50866-85
4 Nov 2026, 23:50951-128
4 Nov 2026, 22:501,079+50
4 Nov 2026, 21:501,029-17
4 Nov 2026, 20:501,046+63
4 Nov 2026, 19:50983-34
4 Nov 2026, 18:501,017-5
4 Nov 2026, 17:501,022-67
4 Nov 2026, 16:501,089+78
4 Nov 2026, 15:501,011+55
4 Nov 2026, 15:00956first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Nanotech
150 R$
Custom Suit Color
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

919291.54 Nov 2026, 15:01 — 92 % liked4 Nov 2026, 15:50 — 92 % liked4 Nov 2026, 16:50 — 92 % liked4 Nov 2026, 17:50 — 92 % liked4 Nov 2026, 18:50 — 92 % liked4 Nov 2026, 19:50 — 92 % liked4 Nov 2026, 20:50 — 92 % liked4 Nov 2026, 21:50 — 92 % liked4 Nov 2026, 22:50 — 92 % liked4 Nov 2026, 23:50 — 92 % liked5 Nov 2026, 00:50 — 92 % liked5 Nov 2026, 03:50 — 91 % liked5 Nov 2026, 04:50 — 91 % liked4 Nov 2026, 15:015 Nov 2026, 04:50
13 measurements taken within a single day, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Nov 2026, 04:5091no change
5 Nov 2026, 03:5091-1
5 Nov 2026, 00:5092no change
4 Nov 2026, 23:5092no change
4 Nov 2026, 22:5092no change
4 Nov 2026, 21:5092no change
4 Nov 2026, 20:5092no change
4 Nov 2026, 19:5092no change
4 Nov 2026, 18:5092no change
4 Nov 2026, 17:5092no change
4 Nov 2026, 16:5092no change
4 Nov 2026, 15:5092no change
4 Nov 2026, 15:0192first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.