Build & Attack
A Roblox experience owned by 5 MILLION CCU.
SimulatorENbase buildingstrategyidle mechanics
Description (written by the developer; not a statement by this register)
Welcome to Build & Attack ⚔️ UPDATES EVERY WEEKEND! 🎁 USE CODE "RELEASE" FOR FREE REWARDS! How to Play: 🏰 Build and upgrade your own base ⚔️ Train troops to attack enemy bases 💰 Collect Gold and other resources 🔥 Raid other players to steal their loot 🛡️ Defend your base from enemy attacks 🌎 Grow your kingdom and dominate the world 💤 YOUR BASE EARNS CASH EVEN WHILE YOU ARE OFFLINE!
Last updated by the developer 21 Oct 2026, 13:36 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 22 Oct 2026, 09:00 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 1 Nov 2026, 09:01 | 53 | -2 |
| 22 Oct 2026, 09:00 | 55 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.