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[πŸŽƒ] Don't Say The Obvious!

[πŸŽƒ] Don't Say The Obvious!

A Roblox experience owned by Ironbloom Interactive.

Social & hangoutENparty-gameword-gamerarity-mechanic

Description (written by the developer; not a statement by this register)

75 Likes = Code! Codes: Update2!, 50LIKES 🍎 Name a fruit. Everyone says apple. Don't say apple! 🌊 In this game, easy answers only get you a little bit wet. Weird answers that nobody thinks of send you way down deep in the ocean. The deeper you go, the more points you get. πŸ’° Sit at a table with friends. You all answer at the same time. The one who dives the deepest wins the cash! πŸ’₯ If you say the same thing as someone else, you both get JINXED. Try to think different. πŸ™ Win to catch cool sea creatures. Open crates for rare pets. Play the Daily Dive every day to keep your streak going. πŸ† Can you reach the bottom of the sea and be 1 in a million/krillion? Tags (ignore): Krillion, Rarest Answer Wins!, Rarest Answer Wins, Rare Answers Only, One in a million, One in a krillion, Party game, Word game, Spelling game, Friends, Fun with Friends, best game, How deep can you go, guess the rarest answer, guess the rarest word, trending game, trending, top rated

Last updated by the developer 27 Oct 2026, 20:19 UTC.

672
playing (measured 30 Oct 2026, 09:50 UTC)
169,629
lifetime visits
38%
liked (157 πŸ‘ / 261 πŸ‘Ž)
2,351
favourites (13.9 per 1k visits)
14 October 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

206851528.528 October 2026 β€” 433 players28 October 2026 β€” 396 players28 October 2026 β€” 408 players28 October 2026 β€” 378 players29 October 2026 β€” 566 players29 October 2026 β€” 408 players29 October 2026 β€” 349 players29 October 2026 β€” 250 players29 October 2026 β€” 216 players29 October 2026 β€” 206 players29 October 2026 β€” 254 players29 October 2026 β€” 303 players29 October 2026 β€” 325 players29 October 2026 β€” 389 players29 October 2026 β€” 469 players29 October 2026 β€” 549 players29 October 2026 β€” 486 players29 October 2026 β€” 542 players29 October 2026 β€” 429 players29 October 2026 β€” 463 players29 October 2026 β€” 499 players29 October 2026 β€” 529 players29 October 2026 β€” 531 players29 October 2026 β€” 659 players29 October 2026 β€” 851 players29 October 2026 β€” 846 players29 October 2026 β€” 775 players29 October 2026 β€” 677 players30 October 2026 β€” 647 players30 October 2026 β€” 601 players30 October 2026 β€” 522 players30 October 2026 β€” 432 players30 October 2026 β€” 327 players30 October 2026 β€” 312 players30 October 2026 β€” 428 players30 October 2026 β€” 502 players30 October 2026 β€” 590 players30 October 2026 β€” 672 players67228 October 202630 October 2026
38 measurements spanning 2 days, net +239. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 109–948 and does not start at zero.
Measurement log β€” every players count we have recorded, most recent 20 of 38
Measured (UTC)PlayersChange
30 Oct 2026, 09:50672+82
30 Oct 2026, 08:50590+88
30 Oct 2026, 07:50502+74
30 Oct 2026, 06:50428+116
30 Oct 2026, 05:50312-15
30 Oct 2026, 04:50327-105
30 Oct 2026, 03:50432-90
30 Oct 2026, 02:50522-79
30 Oct 2026, 01:50601-46
30 Oct 2026, 00:50647-30
29 Oct 2026, 23:50677-98
29 Oct 2026, 22:50775-71
29 Oct 2026, 21:50846-5
29 Oct 2026, 20:50851+192
29 Oct 2026, 19:50659+128
29 Oct 2026, 18:50531+2
29 Oct 2026, 17:50529+30
29 Oct 2026, 16:50499+36
29 Oct 2026, 15:50463+34
29 Oct 2026, 14:50429first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

VIP
299 R$
Open 10
149 R$
+1 Pet
149 R$
Effect Shuffle
99 R$
Fast Open
99 R$
Emoji Pass
29 R$
Speed Coil
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Β· welcome58,457 Β· 100.0% win
First Win Β· progression46,109 Β· 100.0% win
On Fire Β· progression6,340 Β· 33.2% win
Hadal Zone? Β· progression6,118 Β· 36.7% win
??? Β· other85 Β· 0.10% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

38444128 October 2026 β€” 44 % liked28 October 2026 β€” 44 % liked28 October 2026 β€” 43 % liked28 October 2026 β€” 43 % liked29 October 2026 β€” 42 % liked29 October 2026 β€” 43 % liked29 October 2026 β€” 43 % liked29 October 2026 β€” 43 % liked29 October 2026 β€” 43 % liked29 October 2026 β€” 42 % liked29 October 2026 β€” 42 % liked29 October 2026 β€” 42 % liked29 October 2026 β€” 42 % liked29 October 2026 β€” 42 % liked29 October 2026 β€” 42 % liked29 October 2026 β€” 42 % liked29 October 2026 β€” 42 % liked29 October 2026 β€” 42 % liked29 October 2026 β€” 41 % liked29 October 2026 β€” 41 % liked29 October 2026 β€” 41 % liked29 October 2026 β€” 40 % liked29 October 2026 β€” 40 % liked29 October 2026 β€” 41 % liked29 October 2026 β€” 41 % liked29 October 2026 β€” 40 % liked29 October 2026 β€” 39 % liked29 October 2026 β€” 39 % liked30 October 2026 β€” 39 % liked30 October 2026 β€” 39 % liked30 October 2026 β€” 39 % liked30 October 2026 β€” 39 % liked30 October 2026 β€” 39 % liked30 October 2026 β€” 39 % liked30 October 2026 β€” 39 % liked30 October 2026 β€” 38 % liked30 October 2026 β€” 38 % liked30 October 2026 β€” 38 % liked28 October 202630 October 2026
38 measurements spanning 2 days, net -6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 37–45 and does not start at zero.
Measurement log β€” every % liked count we have recorded, most recent 20 of 38
Measured (UTC)% likedChange
30 Oct 2026, 09:5038no change
30 Oct 2026, 08:5038no change
30 Oct 2026, 07:5038-1
30 Oct 2026, 06:5039no change
30 Oct 2026, 05:5039no change
30 Oct 2026, 04:5039no change
30 Oct 2026, 03:5039no change
30 Oct 2026, 02:5039no change
30 Oct 2026, 01:5039no change
30 Oct 2026, 00:5039no change
29 Oct 2026, 23:5039no change
29 Oct 2026, 22:5039-1
29 Oct 2026, 21:5040-1
29 Oct 2026, 20:5041no change
29 Oct 2026, 19:5041+1
29 Oct 2026, 18:5040no change
29 Oct 2026, 17:5040-1
29 Oct 2026, 16:5041no change
29 Oct 2026, 15:5041no change
29 Oct 2026, 14:5041first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.