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Fist Fight Arena

Fist Fight Arena

A Roblox experience owned by I’m the #1 Fighter.

Fighting & PvPENarenako-streaksbeta

Description (written by the developer; not a statement by this register)

Welcome to Fist Fight Arena [FFA] [🥊] Master your fighting skills! [👊] Take down your opponents! [🔥] Get KOs, build your streak, and dominate! [👑] Fight your way to the top and claim the Crown! 👍 Enjoying the game? Leave a like and favorite to show your support! 🛠️ The game is currently in beta. Features may change, and bugs may occur. ⚠️ Exploiting or cheating will result in a permanent ban.

Last updated by the developer 21 Oct 2026, 14:52 UTC.

89
playing (measured 22 Oct 2026, 05:50 UTC)
132,871
lifetime visits
50%
liked (69 👍 / 68 👎)
369
favourites (2.8 per 1k visits)
14 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

8912310622 Oct 2026, 04:45 — 123 players22 Oct 2026, 04:50 — 105 players22 Oct 2026, 05:50 — 89 players22 Oct 2026, 04:4522 Oct 2026, 05:50
3 measurements taken within a single day, net -34. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–128 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Oct 2026, 05:5089-16
22 Oct 2026, 04:50105-18
22 Oct 2026, 04:45123first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Extra Emojis
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome77,212 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5022 Oct 2026, 04:45 — 50 % liked22 Oct 2026, 04:50 — 50 % liked22 Oct 2026, 05:50 — 50 % liked22 Oct 2026, 04:4522 Oct 2026, 05:50
3 measurements taken within a single day. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 49–51 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 05:5050no change
22 Oct 2026, 04:5050no change
22 Oct 2026, 04:4550first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.