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[Halloween🎃] Harvest!! (Pumpkin stock)

[Halloween🎃] Harvest!! (Pumpkin stock)

A Roblox experience owned by Harvest!! (Pumpkin Stock).

TycoonENpumpkinhalloweenautomation

Description (written by the developer; not a statement by this register)

🎃 **Welcome to Pumpkin Tycoon!** 👻 Codes PUMPKIN SPOOKY NEWFARMER HALLOWEEN 🍂 Start with a tiny pumpkin patch and grow your way into the ULTIMATE pumpkin empire! 🎃 Grow and harvest pumpkins! 💰 Sell pumpkins to earn CASH! 🛠️ Upgrade your stand and unlock better equipment! ✨ Discover RARE and LEGENDARY pumpkins! 🏡 Expand your farm and build a massive pumpkin business! 👻 Hire workers and automate your pumpkin empire! 🏆 Rebirth to earn powerful multipliers! 💸 The more you sell, the richer you become! 🎃 Can YOU become the richest pumpkin seller in Roblox? ⭐ LIKE the game for more updates! ❤️ FAVORITE to support the game! 👥 INVITE your friends and compete to become the ultimate Pumpkin King! 🎃 Happy Halloween! 👻

Last updated by the developer 22 Oct 2026, 08:58 UTC.

7
playing (measured 22 Oct 2026, 19:45 UTC)
3,349
lifetime visits
89%
liked (24 👍 / 3 👎)
74
favourites (22.1 per 1k visits)
15 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Oct 2026, 19:455first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$
Auto Harvest
149 R$
Lucky Farmer
129 R$
2x Cash
99 R$
2x Growth
79 R$
Spectral Skin
49 R$
Harvest Starter Pack
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Harvest · progression2,437 · 0.00% win
Storm Harvester · collection1,069 · 0.00% win
Titan Slayer · progression624 · 0.00% win
Rare Find · collection345 · 0.00% win
A Haunted New Beginning · progression144 · 0.00% win
Master Collector · collection6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

89959222 October 2026 — 95 % liked2 November 2026 — 89 % liked22 October 20262 November 2026
2 measurements spanning 10 days, net -6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 00:3389-6
22 Oct 2026, 22:1795first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.